Şimdi Ara

MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]

Daha Fazla
Bu Konudaki Kullanıcılar: Daha Az
2 Misafir (1 Mobil) - 1 Masaüstü1 Mobil
5 sn
38
Cevap
3
Favori
1.243
Tıklama
Daha Fazla
İstatistik
  • Konu İstatistikleri Yükleniyor
0 oy
Öne Çıkar
Sayfa: 12
Sayfaya Git
Git
sonraki
Giriş
Mesaj
  • Oyun Türkçe Altyazı desteği ile çıkacak. T͜͡ü͜͡r͜͡k͜͡ç͜͡e͜͡


    Hollywood filmleri için özel efektler oluşturma konusunda uzmanlaşmış Güney Koreli EVR Studio, Project TH kod adlı ultra gerçekçi sinematik aksiyon oyunun fragmanını yayınladı.


    Paylaşılan görüntüler daha şimdiden oyun severlerde büyük heyecan uyandırdı.


    Project TH'deki TH kısatması Two Hearts yani "iki kalp" anlamına geliyor. Oyun, Güney ve Kuzey Kore'nin birleşmenin eşiğinde olduğu yakın geleceği anlatacak. Ekran başındakilere gerçek zamanlı sinematik sahnelerin yanı sıra yakın dövüş ve çeşitli silahların kullanıldığı uzun menzilli çatışmalar içeren AAA seviyesinde bir oyun deneyimi sunacak.


    Project TH'de her biri kendine özgü üç ana oynanabilir karakter yer alacak. Özel bir değişim programıyla Güney Kore'ye gelen sıradan bir Kuzey Koreli asker, popüler bir K-Pop yıldızı ve ID: Ghost lakaplı gizemli bir terörist. Geliştiricilere göre oyun yüksek dozda gerilim vaat ediyor.


    1'e 1 ölçekte Seul inşa ediliyor


    Project T,H Max Payne'i andıran bir üçüncü şahıs aksiyon oyunu olacak. Hikaye aynı olayları ve durumları üç farklı perspektiften gösterecek şekilde ilerlerken, bunlar sonunda genel bir hikayede birleşecek. Ana aksiyon 3D tarama teknolojisi ile 1'e 1 ölçekte inşa edilen Seul şehrinde yaşanacak.


    Squid Game'den Heo Sung-tae başrolde.


    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]


    Projedeki üç ana karakterden ikisi ünlü aktörler Lee Hong-nae ve Heo Sung-tae tarafından canlandırılıyor. İkinci ismi Netflix'in rekorları alt üst eden dizisi Squid Game'den hatırlayacaksınız. EVR Studio henüz oyun için bir çıkış tarihi açıklamadı ancak Project TH'nin PC, Xbox Series X|S, Xbox One, PlayStation 5 ve PlayStation 4 için çıkacağı söyleniyor.





    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    Project TH is an action adventure game that is currently under developing by EVR Studio. Based on the webtoon ‘Moodang’ IP, Project TH sets scenes in the Unified Nation of Korea in the near future. The scenario focuses on various events cause among the main characters - Ji Jeong Tae, originally a North Korean soldier who comes to South Korea as a militray exchange program participant, Gavi, a member of a rising K-Pop star called ‘ORDO’, and a mysterious terrorist who is known as ‘ID: Ghost’. The ‘Project TH' consists of numerous cinematic visualizations based on scenarios and narratives that fully packed with infiltration/combat actions with third-person point of view. Project TH - 'Moodang' "Moodang", in Korean, means a person who has ability to convey God’s messages and distribute them to the world. In this work, God stands for those men with political power and Moodang stands for those people who suffer from Gods' play and ultimately portrays nothing but ourselves. TH uses here as an abbreviation for Two Hearts. TH implies the meaning of two separated countries with two different political beliefs, the Korean Peninsula.
    https://www.youtube.com/watch?v=LHPPeflq8jI


    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    실제 허성태 목소리로 연기하는 프로젝트TH 속 디지털 휴먼으로 재탄생된 허성태 게임캐릭터 ['Project TH(working title)'] A game character from EVR STUDIO's next gen console game, 'ProjectTH'. Korean actor, Huh Sung TAE in-game character.
    https://www.youtube.com/watch?v=hOPJ96Tm454

    Resmi Tanıtım Fragmanı


    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]IGNyoutube
    English subtitles are in the closed captions. Take a look at the new stealth action game Mudang: Two Hearts. Set in the not-too-distant future, where North and South Korea are on the precipice of unification, a mysterious terrorist group attacks, sending the nations into chaos. In the midst of the madness, a North Korean soldier uncovers a K-pop star and is tasked with protecting her. Mudang: Two Hearts is set to be released in 2026 on Xbox Series X|S, PC, and PlayStation 5. #IGN #Xbox
    https://www.youtube.com/watch?v=NFeSWXwK2tc



    < Bu mesaj bu kişi tarafından değiştirildi Himurajutsu -- 21 Haziran 2025; 20:43:29 >







  • Project TH(무당) - Cutscenes-to-Gameplay and Shooting System : Dev Diary 2



    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    We present to you a video that showcases the shooting experience in our game, featuring seamless transitions between cut scenes and gameplay, along with motion matching movement, all designed to enhance the sense of immersion and storytelling. Our main objective is to achieve precision in aiming and a satisfying shooting sensation, which are the foundational elements of third-person shooter games. You can expect to engage in tactical shooting scenarios that utilize a variety of terrains and objects to keep the gameplay exciting and dynamic.
    https://www.youtube.com/watch?v=eK6IyNU7G_c
  • A r c h A n g e L. kullanıcısına yanıt

    Muhteşem görünüyor.


    Gelişltiri günlüğü #1'i de biz paylaşalım.



    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    Motion Matching - Basic Character Movement Transitioning between Two Character Rotation Modes, Velocity Direction & Look at Direction To improve Character state and emotional nuance in animation, Project TH utilizes Motion Matching, a technique showcased by Ubisoft and implemented in games such as The Last of Us 2 and the FIFA series. As modern-day animation systems get increasingly complex, the cost of maintaining the numerous segmented states rises, making QC (Quality Control) amongst collaborators difficult. EVR Studio implemented Motion Matching on top of Unreal Engine with our own set of Dance cards to achieve natural motion in various situations. Project TH is a Story-driven Single player Third Person Action Adventure game with a storyline based in South Korea. The Player gets to experience three playable characters as the story unfolds. Our goal is to achieve natural in-game motion suited to each character and circumstance.
    https://www.youtube.com/watch?v=m-Zwh6dpA6U
  • Geliştirici günlüğü #3 yayınlandı.



    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    Project TH Discord : https://discord.gg/project-th Hey, don't miss this chance to take a deep dive into the juicy details of the superstar of Project TH, SIRA!! She has got this amazing, upbeat personality, and she plays a very important role in Project TH as the protagonist
    https://www.youtube.com/watch?v=QnF1eE3w2d8
  • Güzel görünüyor cidden.

    < Bu ileti Android uygulamasından atıldı >
  • Assassination 2 : Dev Diary 6



    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    Project TH Discord : https://discord.gg/project-th Project TH introduces special assassination techniques for use in specific situations. Special assassinations can be executed in various scenarios, such as when an enemy soldier is beyond a window, scouting from lower ground, or at a certain distance away. Players can observe enemy movements and make quick, situation-appropriate decisions to effectively subdue their targets. Project TH will also feature a wide range of assassination techniques. 프로젝트 TH의 특수 상황에서 활용할 수 있는 암살 기술을 소개합니다. 특수 암살은 적 병사가 창문 너머에 있거나 낮은 지대에서 정찰을 하고 있거나 일정 거리 밖에 있는 적 등 다양한 상황에서 암살을 할 수 있는 기술입니다. 플레이어는 적의 동선을 관찰하고 상황에 맞는 빠른 판단으로 효과적으로 적을 제압할 수 있습니다. 프로젝트 TH는 이 외에도 다양한 암살 기술이 제공될 예정입니다.
    https://www.youtube.com/watch?v=RkAMCQXDvno
  • Project TH - Stealth Tactics: Hiding Bodies : Dev Diary 7



    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    Project TH Discord : https://discord.gg/project-th Stealth Tactics .1 In this mission, you’ll infiltrate enemy lines with precision and stealth, taking out targets silently. But what happens if you leave a body behind? You'll be in serious danger. Enemies will be on high alert, and your mission could be compromised. To stay in the shadows, make sure to hide the neutralized enemies in dark corners or out of sight from patrols. Master this tactic, and you’ll remain undetected. Are you ready to disappear into the night?
    https://www.youtube.com/watch?v=CfXQRRE9UUg
  • Yapay Zeka’dan İlgili Konular
    Daha Fazla Göster
  • Project TH - Stealth Tactics: Luring enemies : Dev Diary 8



    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    Project TH Discord : https://discord.gg/project-th Stealth Tactics .2 In this mission, you'll take your stealth skills to the next level. Are you ready to manipulate your enemies and draw them into your grasp, only to eliminate them with precision? It’s time to turn the shadows into your greatest weapon. (Use Light as a Weapon) In the darkness, a light flickers. The enemy notices the change and approaches to investigate. This is your moment. By turning lights on and off, you can lure enemies into isolated areas where you can silently take them down. Use the light to pull them away from their patrols, and the moment they turn their backs, your blade will strike. (Manipulate with Sound) Enemies react to every sound in their environment. Footsteps, sudden noises—strategic sounds can be used to guide them exactly where you want. Throw an object or intentionally create noise to lead the enemy into a vulnerable position. As they move towards the sound, unaware of your presence, you can slip behind and finish the job. They’ll think they've discovered something, but their fate is already sealed. (Lure with Bodies) Want to truly instill fear in your enemies? Leave a fallen comrade in plain sight. Their allies will rush to investigate, but their increased vigilance will make them even more cautious. In that moment of confusion, you can strike from the shadows, eliminating them one by one. Every tactic you use has the potential to turn the battlefield to your advantage. Draw your enemies into the dark, exploit their weaknesses, and eliminate them silently before they even realize what's happening. Are you ready to turn their instincts against them? It's time to master the art of luring and eliminate without leaving a trace.
    https://www.youtube.com/watch?v=o0MavcZD0ME
  • Project TH - Stealth Tactics: Destructible Lights: Dev Diary 9



    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    Project TH Discord : https://discord.gg/project-th Stealth Tactics .3 In the mission at hand, the agent cloaks the surrounding lights one by one, forging an invisible path. The glow of streetlights and the illumination spilling from buildings reveal him to the enemy’s gaze, yet by extinguishing these sources of light, he merges with the shadows, flowing silently beyond their sight. Where the light fades, only silence and shadow remain, as the agent progressively erases his own presence to focus solely on the mission. By staying within the darkness, the player chooses a path that the enemy can never follow, creating new opportunities to approach undetected with each light subdued. The lights within the game embody a dual nature: they not only expose the agent to danger but also symbolize the inner choice to darken his path for the success of the mission.
    https://www.youtube.com/watch?v=X7qeGnZ7jA4
  • Project TH - Stealth Tactics: Goggles: Dev Diary 10



    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    Project TH Discord : https://discord.gg/project-th Stealth Tactics .4 In missions carried out in the darkness, light and sound management is crucial. The agent requires specialized equipment to accurately detect enemy positions and respond to the situation. This is where tactical goggles come into play. Through tactical goggles, players can clearly identify enemies concealed in the shadows. The goggles visually display enemy sounds, allowing players to detect the positions and movements of foes even behind walls. With this functionality, players can recognize enemies outside their line of sight and develop careful strategies. These goggles go beyond mere visual aids, introducing new tactics for the agent's stealth approach as they avoid light. In the absence of light, the goggles enable players to use the enemies' limited visibility to silently approach and neutralize them. Do not fear the darkness; instead, lure your enemies into it.
    https://www.youtube.com/watch?v=X_v7UwkLvc0
  • Project TH - 2024 The Journey of Project TH / Dev Diary 18



    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    Project TH Discord : https://discord.gg/project-th EVR Studio: A Year in Development 2024 | The Journey of Project TH As we wrap up 2024, we've captured our year-long journey in a video. Last year, through shared successes and failures, we grew beyond individuals to become a team, and our passion for development towards our common goal has grown stronger. As Project TH is EVR Studio's first game, there will be many challenges and obstacles ahead. But now we feel more confident with all of your support and encouragement. We're grateful for all your suggestions, honest feedback, encouragement, and various opinions shared in 2024. We'll continue working hard in the new year and keep sharing our development process transparently. For 2025, we wish love, peace, and health to all families who have supported Project TH. Happy New Year! 🎊✨
    https://www.youtube.com/watch?v=OeO31UaxM-U
  • Project TH - Guerrilla Tactics: Crowd Control / Dev Diary 19



    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    In this new dev diary, we dive deep into one of the most important skills in Project TH: crowd control. When facing a large number of enemies, raw strength alone won’t be enough—careful planning, precise execution, and the ability to stay one step ahead of the situation are essential. When dealing with crowds, it's crucial to divide the enemy forces and deal with them individually, avoiding being overwhelmed and maintaining a tactical advantage. Use various objects to predict the enemies’ movements and eliminate them quietly, one by one. Utilize tactical items to hide from their sight or disable their senses, then quickly neutralize the threat. This system rewards players with quick decision-making skills and the ability to use the environment to their advantage. With fast execution, clever use of the environment, and strategic thinking, you can gain the upper hand in a crowd and overwhelm your enemies. Maintain your stealth amidst the chaos and be prepared to seize the opportunity to secure victory. -- ❤️ 🎶 Music: Dark Materials by Soundridemusic Link to Video: https://youtu.be/Gnw2X--0_jg
    https://www.youtube.com/watch?v=ogCc_ELniyo
  • A r c h A n g e L. kullanıcısına yanıt

    Artık bir çıkış Tarihi verilsin şu oyun için...

  • vector x-31 kullanıcısına yanıt

    2026 Gibi çıkar diye düşünüyorum hocam. Splinter Cell açlığımızı giderecek gibi duruyor. :)

  • A r c h A n g e L. kullanıcısına yanıt

    Bu sene gelse çok süper olucaktı..

  • vector x-31 kullanıcısına yanıt

    Hocam benimkisi sadece bir tahminden öteye gitmiyor. :) Belki 2025 yılı içerisinde de gelebilir. Şimdiye kadar gördüklerimiz hep geliştirme aşamasından görüntüler. Ve bunları düzenli şekilde youtube üzerinden oyunculara gösteriyorlar. Belki ilerleyen zamanda hikaye Fragmanı gelir beraberinde çıkış tarihi verilebilir. Bekleyip göreceğiz artık. :)

  • Böyle iyi oyunlara hasret kaldık artık, bakalım çıkış tarihini takipteyiz...

  • Geleneksel Kore Ay Yeni Yılı olan Seollal, ailelerin atalarını onurlandırmak, özel yemekler paylaşmak ve yeni yılda umut ve refah dilemek için bir araya geldiği bir zamandır. Bu özel mevsimi kutlamak için, bugüne kadarki gelişimimizin temel unsurlarını sergileyen **Project TH**'nin öne çıkan bir videosunu yükledik. Bu video yolculuğumuzu özetliyor ve size bu projeye duyduğumuz tutku ve adanmışlığa bir bakış sunuyor. 🎥✨


    Tıpkı Seollal gibi, bu videonun da neşe ve heyecan getirmesini umuyor ve sizi bu yolculuğa bizimle devam etmeye davet ediyoruz. Hepinize mutlu ve başarılı bir Seollal diliyoruz! 



    Project TH: The Ultimate Stealth Action Highlights / DEV 21



    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    Project TH (무당) - Ultimate Stealth Action Highlights In this video, we’ve compiled the most thrilling and intense moments from the development of Project TH (무당), showcasing the evolution of our stealth and combat systems. From the most intricate assassination techniques to the innovative stealth tactics, including body hiding, enemy luring, and destructible environments, we’ve captured the very essence of what makes Project TH a unique and immersive stealth action game. Highlights include: Assassinations: Both quiet and brutal executions as players eliminate their targets. Stealth Tactics: Mastering the art of hiding bodies, luring enemies into traps, and using destructible lights to your advantage. Advanced Guerrilla Tactics: Deploying proximity mines, advanced maneuvers, and crowd control to gain the upper hand. Melee Combat: From exchanging blows to using counters and finishers, the hand-to-hand combat system adds a visceral layer to the gameplay. In-Game SFX: The immersive sound design, including spatial gunfire, that elevates the entire experience. Additionally, you’ll get a sneak peek into the world of Project TH (무당), with moments featuring the mysterious GAVI and the BYEOLMUBAN group, all while giving you a glimpse of the intense narrative that drives this action-packed journey. Stay tuned for more updates, and let us know your thoughts in the comments! 🎮🔪💥
    https://www.youtube.com/watch?v=kMyRbA8yRPc




  • Project TH - Enemy AI: Indoor Combat Scenario / DEV.22



    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    Enemy AI: Indoor Combat Scenario In Project TH, enemy AI is not just an obstacle but a combat force that adapts to its environment and moves with tactical precision. This Dev Diary introduces how AI utilizes close-quarters battle (CQB) tactics to search, engage, and neutralize threats within indoor environments. Enemy soldiers do not simply patrol; they apply real-world tactical positioning to pressure the player. By utilizing cover, optimizing line-of-sight, and adjusting movement patterns, they gain an advantage in indoor combat. AI thoroughly clears rooms using entry formations, corner checks, and dynamic pathfinding, ensuring that no hiding spot is truly safe. When engaged, they quickly reposition and flank while using suppressive fire to cut off escape routes. They also take full advantage of environmental cover such as desks, pillars, walls, and doors, dynamically adjusting their stance and firing position based on the situation. To counter such tactically adaptive AI, players must go beyond simple shooting. Manipulating AI perception and using the environment strategically is key to survival. Smoke grenades, flashbangs, shadows, obstacles, and doors can be used to disrupt AI tracking and force them to rethink their search patterns. AI’s advanced auditory system allows players to create noise-based distractions, luring enemies into traps or drawing them away from key areas. Multi-level structures and hidden escape routes provide additional tactical options, allowing players to use height differences, ventilation shafts, and alternative pathways to outmaneuver enemies. By outsmarting AI’s predictive behavior, players can avoid direct confrontation or set up strategic takedowns. This Dev Diary showcases how *Project TH* is pushing AI immersion and tactical gameplay to the next level. Enemies don’t just attack—they think, adapt, and hunt you down. -- ❤️ 🎶 Music: Dark Materials by Soundridemusic Link to Video: https://youtu.be/Gnw2X--0_jg
    https://www.youtube.com/watch?v=au0IoUbYZec
  • Project TH - Enemy Spotlight : Boss Fight / DEV.26



    MUDANG: TWO HEARTS - PS5 - [ ANA KONU ] - [ TÜRKÇE ]EVR Studioyoutube
    🎥 [DEV INSIGHT | Project TH – Boss Battle System Reveal] 🔥 Hybrid combat that blurs the line between TPS and action. In this developer video, we showcase how the boss battles of Project TH are being designed and brought to life. Precision-based third-person shooting is seamlessly integrated with rhythmic melee combos, as dashes, parries, QTE takedowns, aerial strikes, and more flow together in one continuous combat experience. These bosses are far from simple bullet sponges. With teleportation skills, parry-bait attacks, and unpredictable timing, they constantly push the player to adapt. And when tear gas is thrown mid-battle, the boss awakens, triggering a complete shift in combat phase—along with entirely new attack patterns and skill sets. Project TH’s boss battles are not just about action—they’re being developed as a true hybrid experience where tactics, immersion, and cinematic execution collide. 🎥 [DEV INSIGHT | 무당 TH – 보스전 시스템 공개] 🔥 TPS전투와 액션의 경계를 허무는 하이브리드 전투. 이번 개발 영상에서는 *‘무당 TH’*의 보스전이 어떻게 설계되고 있는지를 개발 과정을 통해 소개합니다. TPS 특유의 정밀한 원거리 사격과 리듬감 있는 근접 콤보 액션이 유기적으로 연결되며, 돌격, 반격, QTE 테이크다운, 공중 스킬 등 다양한 전투 양상이 한 호흡으로 이어집니다. 보스는 단순한 체력 덩어리가 아닙니다. 순간이동 스킬로 전장을 장악하고, 패링 유도와 변칙적인 타이밍으로 플레이어를 끊임없이 압박합니다. 여기에 전투 중 투척되는 최루탄은 보스의 **‘각성’**을 유도하며, 공격 패턴과 스킬 구성이 완전히 재편되는 새로운 페이즈를 만들어냅니다.. ‘무당 TH’의 보스전은 단순한 액션이 아닌, 전술과 몰입, 연출이 교차하는 하이브리드 전투로 개발중입니다. -- ❤️ 🎶 Music: Dark Materials by Soundridemusic Link to Video: https://youtu.be/N7DXxr9zfR8
    https://www.youtube.com/watch?v=Wa1GywVh4qE
  • 
Sayfa: 12
Sayfaya Git
Git
sonraki
- x
Bildirim
mesajınız kopyalandı (ctrl+v) yapıştırmak istediğiniz yere yapıştırabilirsiniz.