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9 Mayıs Test Client Patch Notları

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  • Yeni hero yok bu hafta.
    Detaylı Patch Analizi.
    Bu hızla oyun 2016'dan önce çıkmayacak gibi.

    GAMEPLAY
    - Enabled Phantom Lancer in Captain's Mode.
    - Fixed turn rates for the following heroes: Lifestealer, Alchemist, Clockwerk, Bounty Hunter, Dark Seer, Dazzle, Ancient Apparition, Brewmaster, Chen, Silencer, Lone Druid, Spectre and Spiritbreaker.
    - Alchemist: Fixed Unstable Concoction self explosion still stunning you if you are invulnerable.
    - Alchemist: Fixed night vision being too small.
    - Alchemist: Fixed Unstable Concoction damage being too small.
    - Bane: Fixed being unable to nightmare non-hero units.
    - Batrider: Fixed Flamebreak to not trigger Sphere.
    - Beastmaster: Fixed Aghanim's Primal Roar cast range being 50 too short.
    - Beastmaster: Fixed base damage being slightly too low.
    - Brewmaster: Fixed attack range being 138 instead of 128.
    - Brewmaster: Fixed critical strike working against wards.
    - Brewmaster: Fixed base HP regeneration (0.25->0.75).
    - Brewmaster: Fixed Primal Split's Wind element being unable to Dispel Sandstorm.
    - Clockwerk: Fixed Power Cogs bounty being too small.
    - Clockwerk: Fixed Power Cogs knockback speed and distance being too small.
    - Clockwerk: Fixed Rocket Flare reveal aoe.
    - Clockwerk: Fixed Power Cogs having very small night vision.
    - Crystal Maiden: Fixed Crystal Nova vision.
    - Dark Seer: Fixed Vacuum tree aoe destruction being too big.
    - Dragon Knight: Fixed very minor inaccuracy on Dragon Form attack range.
    - Enigma: Fixed Eidolon split attack count incrementing on allied unit attacks.
    - Invoker: Fixed Chaos Meteor burn damage being a little too low.
    - Juggernaut: Fixed Omnislash selection aoe being slightly too big.
    - Lifestealer: Fixed Feast working against wards.
    - Lone Druid: Fixed base HP regeneration (0.25->0.5).
    - Lone Druid: Fixed Spirit Bear getting trapped in Power Cogs and Sprout.
    - Lone Druid: Fixed Entangling Roots working on wards.
    - Lycan: Fixed Shapeshift speed boost disappearing from other units upon Lycan.
    - Lycan: Fixed other controlled units not getting movement buff if created after Shapeshift was cast.
    - Lycan: Fixed Shapeshift not healing for the amount of bonus HP he gains.
    - Morphling: Fixed being able to heal under Ice Blast.
    - Nevermore: Fixed Requiem of Souls travel distance being too small.
    - Outworld Destroyer: Fixed arcane orb doing bonus damage to Warlock illusions.
    - Puck: Fixed attack range.
    - Puck: Fixed channel time on level 4 Phase Shift.
    - Pugna: Fixed Life Drain range not improving with Aghanim's Scepter.
    - Riki: Fixed Blink Strike not guaranteeing a backstab proc.
    - Shadow Fiend: Fixed base HP regeneration (0.25->0.5).
    - Slardar: Fixed Crush duration on creeps.
    - Spiritbreaker: Fixed base HP regeneration (0.25->0.75).
    - Spiritbreaker: Fixed base Intelligence.
    - Warlock: Fixed Golem's Flaming Fists doing half damage in a bigger aoe.
    - Fixed Force Staff cast range (600->800).
    - Fixed Bloodstone charge loss from 30 to 33%.
    - Fixed Shiva's Guard blast radius.
    - Fixed Manta invulernability duration (0.23->0.1).
    - Fixed Tranquil Boots broken movement speed being too low.
    - Fixed Shiva's Guard not granting unobstructed vision during the cast phase.
    - Fixed Satyr Hellcaller's Shockwave doing less damage than intended.
    - Fixed Neutral Ursa Warrior Thunder Clap doing 20% slow instead of 25%.
    - Fixed Ghost's frost attack missing 15 bonus damage.
    - Fixed minor inaccuracy on dire range upgraded creeps bounty.
    - Fixed Ogre Mauler having 3 extra armor.
    - Fixed Spirit Bear bounty being too low.
    - Fixed Greater Boar unit level.
    - Fixed Healing Ward vision radius.
    - Fixed Lycan Wolves giving too much XP.
    - Fixed Freezing Field ground slow aoe being slightly off.
    - Fixed Heaven's Halberd's disarm not being dispellable.

    UI
    - If no stats will be recorded for a match due to someone leaving too early the abandonment message will now reflects this.
    - Added an option for simplified controls, where right clicking always moves, and left clicking performs all actions.
    - Fixed hero-type units (like Brewmaster's splits) being able to purchase items directly into the Stash from the Secret Shop.
    - Added free camera control for Spectators and Replays (dota_free_camera in the console).
    - All events involving player-controlled units now show up in the combat log.
    - Added new Director event for when Roshan spawns.

    VISUALS
    - Fixed smoke of deceit not making some heroes invisible (it was visual only).
    - Added healing overhead messages to Dazzle and Omni

    BOTS
    - Fixed bug that would cause bots to clump at the center of map rather than roaming to gank a target.
    - Fixed bug that would cause bots to run out of the fountain prematurely sometimes rather than healing up.
    - Bots should now only buy TP scrolls when at the home base or side shops, and will want to buy a TP scroll if they don't have one in their inventory.
    - Bots will now only buyback after the laning phase is done.
    - Vengeful Spirit bot will now use Nether Swap to interrupt channels.
    - Bots will now forget whether a hero is an illusions or not when they lose sight of it.
    - Bots will now properly disable themselves for team-balance even if the opposing player disconnects before hero selection.
    - Made bots doing something else more responsive to Push ping requests.
    - Made bots more wary about trying to farm lanes with enemies potentially nearby.
    - Made Razor a carry for now to help him get selected more.
    - On Easy, bots will no longer use Force Staff, Orchid, or Phase Boots.
    - On Easy, bots will no longer preferentially attack real heroes rather than illusions
    - Reworked how Roshan desire is computed, it's now done on a per-team basis rather than per-hero.
    - Fixed bug where bots wouldn't buy back once they'd run out of items to buy.
    - Fixed bug where Earthshaker bot's desire to Enchant Totem would somtimes override his desire to Echo Slam.
    - Fixed bug that would cause Tidehunter bot to occassionally use Ravage on just creeps.
    - Bots that are healing in the fountain will no longer run out to meet their courier.



    < Bu mesaj bu kişi tarafından değiştirildi Guest-902357F9E -- 10 Mayıs 2012; 8:02:25 >



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