Şimdi Ara

DOOM 3 LÜTFEN YARDIM EDİN!!!!!!!!!!

Bu Konudaki Kullanıcılar:
3 Misafir - 3 Masaüstü
5 sn
13
Cevap
0
Favori
3.721
Tıklama
Daha Fazla
İstatistik
  • Konu İstatistikleri Yükleniyor
0 oy
Öne Çıkar
Sayfa: 1
Giriş
Mesaj
  • Arkadaşlar doom 3 adlı oyunu bilgisayarıma kurdum ve çalıştırmak istediğimde altta yazan mesajı görüyorum çıldırıcam. sistemim:
    512 ram+geforce fx 5200 ekran kartı+3.0 ghz



    2994 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
    512 MB System Memory
    128 MB Video Memory
    Winsock Initialized
    Hostname: cfp
    IP: 81.212.225.60
    doom using MMX & SSE & SSE2 & SSE3 for SIMD processing
    enabled Flush-To-Zero mode
    enabled Denormals-Are-Zero mode
    ------ Initializing File System ------
    Current search path:
    C:\Program Files\Doom 3/base
    C:\Program Files\Doom 3\base\pak004.pk4 (5137 files)
    C:\Program Files\Doom 3\base\pak003.pk4 (4676 files)
    C:\Program Files\Doom 3\base\pak002.pk4 (6120 files)
    C:\Program Files\Doom 3\base\pak001.pk4 (8972 files)
    C:\Program Files\Doom 3\base\pak000.pk4 (2698 files)
    C:\Program Files\Doom 3\base\game00.pk4 (2 files)
    game DLL: 0x0 in pak: 0x0
    file system initialized.
    --------------------------------------
    ----- Initializing Decls -----
    ------------------------------
    ------- Initializing renderSystem --------
    using ARB renderSystem
    renderSystem initialized.
    --------------------------------------
    4966 strings read from strings/english.lang
    Couldn't open journal files
    execing editor.cfg
    execing default.cfg
    couldn't exec DoomConfig.cfg
    couldn't exec autoexec.cfg
    4966 strings read from strings/english.lang
    ----- Initializing Sound System ------
    sound system initialized.
    --------------------------------------
    ----- R_InitOpenGL -----
    Initializing OpenGL subsystem
    ...registered window class
    ...registered fake window class
    ...initializing QGL
    ...calling LoadLibrary( 'opengl32' ): succeeded
    Couldn't find proc address for: wglGetExtensionsStringARB
    Couldn't find proc address for: wglSwapIntervalEXT
    Couldn't find proc address for: wglGetPixelFormatAttribivARB
    Couldn't find proc address for: wglGetPixelFormatAttribfvARB
    Couldn't find proc address for: wglChoosePixelFormatARB
    Couldn't find proc address for: wglCreatePbufferARB
    Couldn't find proc address for: wglGetPbufferDCARB
    Couldn't find proc address for: wglReleasePbufferDCARB
    Couldn't find proc address for: wglDestroyPbufferARB
    Couldn't find proc address for: wglQueryPbufferARB
    Couldn't find proc address for: wglBindTexImageARB
    Couldn't find proc address for: wglReleaseTexImageARB
    Couldn't find proc address for: wglSetPbufferAttribARB
    ...calling CDS: ok
    ...created window @ 0,0 (640x480)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...attempting to use stereo
    ...PIXELFORMAT 7 selected
    ...creating GL context: succeeded
    ...making context current: succeeded
    Couldn't find proc address for: wglGetExtensionsStringARB
    Couldn't find proc address for: wglSwapIntervalEXT
    Couldn't find proc address for: wglGetPixelFormatAttribivARB
    Couldn't find proc address for: wglGetPixelFormatAttribfvARB
    Couldn't find proc address for: wglChoosePixelFormatARB
    Couldn't find proc address for: wglCreatePbufferARB
    Couldn't find proc address for: wglGetPbufferDCARB
    Couldn't find proc address for: wglReleasePbufferDCARB
    Couldn't find proc address for: wglDestroyPbufferARB
    Couldn't find proc address for: wglQueryPbufferARB
    Couldn't find proc address for: wglBindTexImageARB
    Couldn't find proc address for: wglReleaseTexImageARB
    Couldn't find proc address for: wglSetPbufferAttribARB

    ------- Input Initialization -------
    Initializing DirectInput...
    mouse: DirectInput initialized.
    keyboard: DirectInput initialized.
    ------------------------------------
    sound: STEREO
    X..GL_ARB_multitexture not found
    X..GL_ARB_texture_env_combine not found
    X..GL_ARB_texture_cube_map not found
    X..GL_ARB_texture_env_dot3 not found
    X..GL_ARB_texture_env_add not found
    X..GL_ARB_texture_non_power_of_two not found
    X..GL_ARB_texture_compression not found
    X..GL_EXT_texture_filter_anisotropic not found
    X..GL_EXT_texture_lod not found
    X..GL_1.4_texture_lod_bias not found
    X..GL_EXT_shared_texture_palette not found
    X..GL_EXT_texture3D not found
    X..GL_EXT_stencil_wrap not found
    X..GL_NV_register_combiners not found
    X..GL_EXT_stencil_two_side not found
    X..GL_ATI_separate_stencil not found
    X..GL_ATI_fragment_shader not found
    X..GL_ARB_vertex_buffer_object not found
    X..GL_ARB_vertex_program not found
    X..GL_ARB_fragment_program not found
    ********************
    ERROR: The current video card / driver combination does not support the necessary features
    ********************
    Error during initialization
    Shutting down OpenGL subsystem
    ...wglMakeCurrent( NULL, NULL ): success
    ...deleting GL context: success
    ...releasing DC: success
    ...destroying window
    ...resetting display
    ...shutting down QGL
    ...unloading OpenGL DLL



    < Bu mesaj bu kişi tarafından değiştirildi dogauzun -- 9 Ağustos 2005, 23:07:42 >







  • quote:

    ERROR: The current video card / driver combination does not support the necessary features


    valla diger seyleri bilmemde bu cumle acıkca sen o ekran kartıyla bu oyunu oynayamassın diyor maalesef
  • quote:

    Orijinalinden alıntı: mece

    quote:

    ERROR: The current video card / driver combination does not support the necessary features


    valla diger seyleri bilmemde bu cumle acıkca sen o ekran kartıyla bu oyunu oynayamassın diyor maalesef

    ekran kartıyla alakalı değil,aynı ekran kartı ile ben oynadım ..sistem doom 3 oynamak için yeterli gözüküyor ekran kartının driverini tekrar kurmayı dene.



    < Bu mesaj bu kişi tarafından değiştirildi öz gür -- 10 Ağustos 2005, 1:38:20 >
  • (Öncelikle yardımlara teşekkürler) Ya bu driver güncelleme olayını nasıl yapıcam. Benim ingilizcem yok ve o sitede resmen kayboluyom. Birisi bir link verebilir mi?
  • dogauzun çok kısa laf etmissin
  • Arkadaşlar sağolun driverle ilgili bir sorunmuş. yenisini yükleyince halloldu
  • bişey değil.
  • Yapay Zeka’dan İlgili Konular
    Daha Fazla Göster
  • arkadaşlar bende de benzer sorun var yanlız bendeki quake 4 ve driver sorunu değil sanırım en güncel driverda da aynısını yaptı

    Winsock Initialized
    Found interface: {E711FAAB-8D64-40B2-A7CB-9A499CE752DE} NVIDIA nForce Networking Controller - Paket Zamanlayıcısı Mini Bağlantı Noktası - 10.0.0.3/255.255.255.0
    Sys_InitNetworking: adding loopback interface
    engine using MMX & SSE & SSE2 & SSE3 for SIMD processing
    enabled Flush-To-Zero mode
    enabled Denormals-Are-Zero mode
    --------- Initializing File System ----------
    Loaded pk4 D:/Program Files/id Software/Quake 4/q4base/game000.pk4 with checksum 0x9321cee4
    Loaded pk4 D:/Program Files/id Software/Quake 4/q4base/pak001.pk4 with checksum 0xf2cbc998
    Loaded pk4 D:/Program Files/id Software/Quake 4/q4base/pak002.pk4 with checksum 0x7f8d80d1
    Loaded pk4 D:/Program Files/id Software/Quake 4/q4base/pak003.pk4 with checksum 0x1b57b207
    Loaded pk4 D:/Program Files/id Software/Quake 4/q4base/pak004.pk4 with checksum 0x385aa578
    Loaded pk4 D:/Program Files/id Software/Quake 4/q4base/pak005.pk4 with checksum 0x60d50a1d
    Loaded pk4 D:/Program Files/id Software/Quake 4/q4base/pak006.pk4 with checksum 0x9099ed11
    Loaded pk4 D:/Program Files/id Software/Quake 4/q4base/pak007.pk4 with checksum 0xaf301fff
    Loaded pk4 D:/Program Files/id Software/Quake 4/q4base/pak008.pk4 with checksum 0x4ac6f6d9
    Loaded pk4 D:/Program Files/id Software/Quake 4/q4base/pak009.pk4 with checksum 0x36030c7d
    Current search path:
    D:/Program Files/id Software/Quake 4/q4base
    D:/Program Files/id Software/Quake 4/q4base/pak009.pk4 (1284 files)
    D:/Program Files/id Software/Quake 4/q4base/pak008.pk4 (1289 files)
    D:/Program Files/id Software/Quake 4/q4base/pak007.pk4 (1330 files)
    D:/Program Files/id Software/Quake 4/q4base/pak006.pk4 (1343 files)
    D:/Program Files/id Software/Quake 4/q4base/pak005.pk4 (1395 files)
    D:/Program Files/id Software/Quake 4/q4base/pak004.pk4 (2249 files)
    D:/Program Files/id Software/Quake 4/q4base/pak003.pk4 (1281 files)
    D:/Program Files/id Software/Quake 4/q4base/pak002.pk4 (313 files)
    D:/Program Files/id Software/Quake 4/q4base/pak001.pk4 (5837 files)
    D:/Program Files/id Software/Quake 4/q4base/game000.pk4 (2 files)
    game DLL: 0x0 in pak: 0x0
    Addon pk4s:
    file system initialized.
    ---------------------------------------------
    ------------ Initializing Decls -------------
    Loading guides.... 59 loaded
    300ms to load 1071k of material
    2ms to load 1k of skin
    1ms to load 0k of sound
    3ms to load 1k of materialType
    320ms to load 2078k of lipSync
    79ms to load 105k of playback
    1451ms to load 1665k of effect
    ---------------------------------------------
    -------- Initializing renderSystem ----------
    WARNING: Couldn't load image: textures/common/debuggraph
    using ARB renderSystem
    renderSystem initialized.
    ---------------------------------------------
    Found default language English with VO
    Couldn't open journal files
    execing default.cfg
    couldn't exec editor.cfg
    couldn't exec Quake4Config.cfg
    couldn't exec autoexec.cfg
    WARNING: Unknown string id #str_104346
    -------- Initializing Sound System ----------
    sound system initialized.
    ---------------------------------------------
    WARNING: Unknown string id #str_104347
    WARNING: Unknown string id #str_104348
    --------------- R_InitOpenGL ----------------
    Initializing OpenGL subsystem
    ...registered window class
    ...registered fake window class
    ...initializing QGL
    ...calling LoadLibrary( 'opengl32' ): succeeded
    ...calling CDS: ok
    ...created window @ 0,0 (640x480)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...PIXELFORMAT 10 selected
    ...creating GL context: succeeded
    ...making context current: succeeded

    ------------ Input Initialization -----------
    Initializing DirectInput...
    mouse: DirectInput initialized.
    keyboard: DirectInput initialized.
    ---------------------------------------------
    ...initializing QAL
    ...calling LoadLibrary( 'OpenAL32.dll' ): failed
    sound: STEREO
    ...using GL_ARB_multitexture
    ...using GL_ARB_texture_env_combine
    ...using GL_ARB_texture_cube_map
    ...using GL_ARB_texture_env_dot3
    ...using GL_ARB_texture_env_add
    ...using GL_ARB_texture_non_power_of_two
    ...using GL_NV_blend_square
    ...using GL_ARB_texture_compression
    ...using GL_EXT_texture_compression_s3tc
    ...using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
    ...using GL_1.4_texture_lod_bias
    X..GL_EXT_shared_texture_palette not found
    ...using GL_EXT_draw_range_elements
    ...using GL_EXT_blend_minmax
    ...using GL_NV_float_buffer
    ...using GL_EXT_texture3D
    ...using GL_EXT_stencil_wrap
    ...using GL_NV_register_combiners
    ...using NV_vertex_program
    ...using NV_fragment_program
    ...using GL_EXT_stencil_two_side
    X..GL_ATI_fragment_shader not found
    X..GL_ATI_text_fragment_shader not found
    ...using GL_ARB_vertex_buffer_object
    ...using GL_ARB_vertex_program
    ...using GL_ARB_fragment_program
    ...using GL_ARB_shader_objects
    ...using GL_ARB_fragment_shader
    ...using GL_ARB_vertex_shader
    ...using GL_ARB_shading_language_100
    ...using EXT_depth_bounds_test
    ---------------- R_NV20_Init ----------------
    ---------------------------------------------
    ----------------- R200_Init -----------------
    Not available.
    ---------------- R_ARB2_Init ----------------
    Available.
    ---------------------------------------------
    ------------ R_ReloadARBPrograms ------------
    glprogs/test.vfp
    glprogs/test.vfp
    glprogs/interaction.vfp
    glprogs/interaction.vfp
    glprogs/bumpyEnvironment.vfp
    glprogs/bumpyEnvironment.vfp
    glprogs/ambientLight.vfp
    glprogs/ambientLight.vfp
    glprogs/SimpleInteraction.vfp
    glprogs/SimpleInteraction.vfp
    glprogs/md5rInteraction4.vp
    glprogs/md5rInteraction1.vp
    glprogs/md5rInteraction.vp
    glprogs/md5rSimple4.vp
    glprogs/md5rSimple1.vp
    glprogs/md5rSimple.vp
    glprogs/md5rStdTex4.vp
    glprogs/md5rStdTex1.vp
    glprogs/md5rStdTex.vp
    glprogs/md5rSkyBox4.vp
    glprogs/md5rSkyBox1.vp
    glprogs/md5rSkyBox.vp
    glprogs/md5rEnvNormal4.vp
    glprogs/md5rEnvNormal1.vp
    glprogs/md5rEnvNormal.vp
    glprogs/md5rEnvReflect4.vp
    glprogs/md5rEnvReflect1.vp
    glprogs/md5rEnvReflect.vp
    glprogs/md5rEnvBump4.vp
    glprogs/md5rEnvBump1.vp
    glprogs/md5rEnvBump.vp
    glprogs/md5rShadow4.vp
    glprogs/md5rShadow1.vp
    glprogs/md5rShadow.vp
    glprogs/md5rBasicFog4.vp
    glprogs/md5rBasicFog1.vp
    glprogs/md5rBasicFog.vp
    glprogs/shadow.vp
    glprogs/R200_interaction.vp
    glprogs/nv20_bumpAndLight.vp
    glprogs/nv20_diffuseColor.vp
    glprogs/nv20_specularColor.vp
    glprogs/nv20_diffuseAndSpecularColor.vp
    glprogs/environment.vfp
    glprogs/environment.vfp
    glprogs/arbVP_glasswarp.txt
    glprogs/arbFP_glasswarp.txt
    glprogs/arbVP_depth.vp
    glprogs/arbFP_depth.fp
    glprogs/arbFP_depth_coc.fp
    ---------------------------------------------
    using ARB_vertex_buffer_object memory
    using ARB2 renderSystem
    reloading textures/common/debuggraph.
    WARNING: Couldn't load image: textures/common/debuggraph
    reloading makeIntensity( gfx/lights/squarelight1a).
    reloading gfx/lights/squarelight1.
    reloading gfx/lights/round.
    reloading gfx/guis/mainmenu/splash.
    reloading gfx/2d/bigchars.
    reloading gfx/guis/soundmeter/audiobg.
    reloading gfx/guis/white.
    reloading gfx/guis/guicursor_arrow.
    reloading gfx/guis/guicursor_hand.
    reloading gfx/guis/scrollbarh.
    reloading gfx/guis/scrollbarv.
    reloading gfx/guis/scrollbar_thumb.
    reloading gfx/guis/scrollbar_right.
    reloading gfx/guis/scrollbar_left.
    reloading gfx/guis/scrollbar_up.
    reloading gfx/guis/scrollbar_down.
    WARNING: Unknown string id #str_104343
    WARNING: Unknown string id #str_104349
    WARNING: Unknown string id #str_104350
    found DLL in pak file: D:/Program Files/id Software/Quake 4/q4base/game000.pk4/gamex86.dll
    copy gamex86.dll to D:/Program Files/id Software/Quake 4/q4base/gamex86.dll
    game using MMX & SSE & SSE2 & SSE3 for SIMD processing
    enabled Flush-To-Zero mode
    enabled Denormals-Are-Zero mode
    ------------- Initializing Game -------------
    gamename: baseQUAKE4-1
    gamedate: Sep 23 2005
    612ms to load 634k of entityDef
    162ms to load 177k of articulatedFigure
    Initializing event system
    ...527 event definitions
    Initializing class hierarchy
    ...242 classes, 293012 bytes for event callbacks
    Initializing scripts
    ------------ Game Map Shutdown --------------
    ---------------------------------------------
    ********************
    ERROR: Couldn't load scripts/main.script

    ********************
    Error during initialization
    Shutting down OpenGL subsystem
    ...wglMakeCurrent( NULL, NULL ): success
    ...deleting GL context: success




  • Dostum sanırım seninki donanımsal bir problem değil.Büyük ihtimal oyun hatalı yüklenmiş.Yazıda scripts dizinindeki main.script dosyasını yükleyemediğini söylüyor.Heralde bu dosyayı bulamıyor.Yani oyun hatalı yüklenmiş.Silip tekrar yükle yine olmazsa başka cd al birde onunla dene olması lazım.Yada şu an oyun bilgisayarında yüklü olan biri o dosyayı sana yollasın.Zaten ufak birşeydir.

  • arkadaşlar ben bu oyunu oynadım ama ortalar gelince rengi atıyor ya her taraf kararıyor tekrar kuruyorum bir şey görünmüyor ama bir süre sonra tekrar aynı durum yaşanıyor ne yapmam gerekiyor?
  • Ekran kartını değiştirmelisin.Sanırım sende Radeon 9250 vardı.Commandos Strike Force ile ilgili konuda gerekli açıklamayı yaptım.

  • quote:

    Orjinalden alıntı: rietveld

    Dostum sanırım seninki donanımsal bir problem değil.Büyük ihtimal oyun hatalı yüklenmiş.Yazıda scripts dizinindeki main.script dosyasını yükleyemediğini söylüyor.Heralde bu dosyayı bulamıyor.Yani oyun hatalı yüklenmiş.Silip tekrar yükle yine olmazsa başka cd al birde onunla dene olması lazım.Yada şu an oyun bilgisayarında yüklü olan biri o dosyayı sana yollasın.Zaten ufak birşeydir.





    2-3 kere tekrar yükledim arkadaşım sonuç aynı başka arkadaşıma yüklediğimizde sorun olmamıştı


    benim makinam
    amd 64 bit 3000+ skt939 venice
    512 ddr 400 ram
    GF 6600 XT 128mb 128 bit DX9
    80 gb sata




  • QA Timing INIT: 000091ms
    D3BFG 1.1400 win-x86 Nov 9 2012 10:38:21
    1729 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
    4016 MB System Memory
    1024 MB Video Memory
    Winsock Initialized
    Found interface: {4BC04F8A-E822-4E92-B1D6-23BFE004FFEF} Kaspersky Security Data Escort Adapter - 0.0.0.0 NULL netmask - skipped
    Found interface: {5538A1C1-3571-4B92-AB55-7D637789BAC0} Bluetooth Ayg - 0.0.0.0 NULL netmask - skipped
    Found interface: {81A5B1D0-658F-4CB5-A332-7BBD475FDD3B} Qualcomm Atheros AR8131 PCI-E Gigabit Ethernet Controller (NDIS 6.30) - 0.0.0.0 NULL netmask - skipped
    Found interface: {FD962CC5-D6CB-4E0C-A0D5-0173CADDD30C} Qualcomm Atheros AR9285 Wireless Network Adapter - 192.168.1.3/255.255.255.0
    Sys_InitNetworking: adding loopback interface
    doom using MMX & SSE for SIMD processing
    enabled Flush-To-Zero mode
    enabled Denormals-Are-Zero mode
    ------ Initializing File System ------
    Loaded resource file _common.resources
    Loaded resource file _ordered.resources
    Loaded resource file _sound_pc.resources
    Loaded resource file _sound_pc_en.resources
    Reading resource CRCs...
    Current search path:
    C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition/base
    C:\Users\pekdemir91\Saved Games\id Software\DOOM 3 BFG/base
    file system initialized.
    --------------------------------------
    WARNING: Unable to open resource file maps/_startup.resources
    ----- Initializing Decls -----
    ------------------------------
    Couldn't open journal files
    execing default.cfg
    couldn't exec D3BFGConfig.cfg
    couldn't exec autoexec.cfg
    ----- R_InitOpenGL -----
    Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
    ...registered window class
    ...registered fake window class
    ...initializing QGL
    ...calling LoadLibrary( 'opengl32' ): succeeded
    X..WGL_EXT_swap_control_tear not found
    display device: 0
    DeviceName : \\.\DISPLAY1
    DeviceString: ATI Mobility Radeon HD 5730
    StateFlags : 0x5
    DeviceID : PCI\VEN_1002&DEV_68C0&SUBSYS_1C221043&REV_00
    DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{14969081-E613-4979-A256-1E5CD74BF88F}\0000
    DeviceName : \\.\DISPLAY1\Monitor0
    DeviceString: Genel PnP Monitör
    StateFlags : 0x3
    DeviceID : MONITOR\HSD0640\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
    DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
    dmPosition.x : 0
    dmPosition.y : 0
    dmBitsPerPel : 32
    dmPelsWidth : 1366
    dmPelsHeight : 768
    dmDisplayFlags : 0x0
    dmDisplayFrequency: 60
    ...calling CDS: ok
    display device: 0
    DeviceName : \\.\DISPLAY1
    DeviceString: ATI Mobility Radeon HD 5730
    StateFlags : 0x5
    DeviceID : PCI\VEN_1002&DEV_68C0&SUBSYS_1C221043&REV_00
    DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{14969081-E613-4979-A256-1E5CD74BF88F}\0000
    DeviceName : \\.\DISPLAY1\Monitor0
    DeviceString: Genel PnP Monitör
    StateFlags : 0x3
    DeviceID : MONITOR\HSD0640\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
    DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
    dmPosition.x : 0
    dmPosition.y : 0
    dmBitsPerPel : 32
    dmPelsWidth : 1280
    dmPelsHeight : 720
    dmDisplayFlags : 0x0
    dmDisplayFrequency: 60
    ...created window @ 0,0 (1280x720)
    Initializing OpenGL driver
    ...creating GL context: created OpenGL 3.2 context
    succeeded
    ...making context current: succeeded
    X..WGL_EXT_swap_control_tear not found

    ------- Input Initialization -------
    Initializing DirectInput...
    mouse: DirectInput initialized.
    keyboard: DirectInput initialized.
    freespace_version: 0.6
    0 freespace devices
    ------------------------------------
    OpenGL Version: 3.2
    OpenGL Vendor : ATI Technologies Inc.
    OpenGL GLSL : 1.5
    ...using GL_ARB_multitexture
    X..GL_EXT_direct_state_access not found
    ...using GL_ARB_texture_compression
    ...using GL_EXT_texture_compression_s3tc
    ...using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
    ...using GL_EXT_texture_lod_bias
    ...using GL_ARB_seamless_cube_map
    ...using GL_ARB_framebuffer_sRGB
    ...using GL_ARB_vertex_buffer_object
    ...using GL_ARB_map_buffer_range
    ...using GL_ARB_vertex_array_object
    X..GL_ARB_draw_elements_base_vertex not found
    ...using GL_ARB_fragment_program
    ...using GL_ARB_uniform_buffer_object
    X..GL_EXT_depth_bounds_test not found
    ...using GL_ARB_sync
    ...using GL_ARB_occlusion_query
    X..GL_ARB_timer_query not found
    ...using GL_EXT_timer_query
    Couldn't find proc address for: glGetQueryObjectui64vARB
    X..GL_ARB_debug_output not found
    --------- Game Map Shutdown ----------
    --------------------------------------
    0: Hoparlör (High Definition Audio Ayg
    2 channels, 44100 Hz
    Front Left and Front Right
    Default Console Device, Multimedia Device, Communications Device, and Game Device
    1: Dijital Ses (S/PDIF) (High Definition Audio Ayge*s<î

    2 channels, 44100 Hz
    Front Left and Front Right
    Using device 0
    ********************
    ERROR: GL_ARB_draw_elements_base_vertex not available
    ********************
    Error during initialization
    Shutting down OpenGL subsystem
    ...wglMakeCurrent( NULL, NULL ): success
    ...deleting GL context: success
    ...releasing DC: success
    ...destroying window
    ...resetting display
    ...shutting down QGL
    ...unloading OpenGL DLL


    arkadaşlar doom 3 bfg yi steam den indirdm ancak böyle bi hatayla karşılaşıyorum ekran kartım ati hd 5730 1 gb direct x11 yüklü bilgisayarmda ve driver amdnin sitesnden daha yeni indirip kurdm ancak hatayı hala almaya devam ediyorm yardımcı olursanız sevinirim




  • 
Sayfa: 1
- x
Bildirim
mesajınız kopyalandı (ctrl+v) yapıştırmak istediğiniz yere yapıştırabilirsiniz.