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Xbox Series X: Dynamic 2160p/60fps (Common 1800p~1620p)
PS5: Dynamic 2160p/60fps (Common 1800p~1440p)
PS5 Pro: Common 2160p/60fps
PC: RTX 5090 | i9 12900K | 64GB DDR5 | SSD M.2
- Indiana Jones muestra un único modo de visualización en todas las consolas a 60fps.
- PS5 muestra una resolución dinámica que oscila entre 1800p~1620p, pero puede bajar hasta los 1440p. XSX muestra una resolución mayor de media con números similares.
- A cambio, PS5 muestra algunas mejoras en la iluminación global con respecto a XSX.
- PS5 muestra una resolución común de 2160p. Desconozco hay resolución dinámica en algún punto del juego, pero generalmente se muestra a 4K nativos.
- El juego utiliza RTGI de base en todas las consolas.
- PS5 Pro añade mejoras anecdóticas en la iluminación global, mejorando la oclusión ambiental y sombras de contacto en algunas zonas, pero no es significativo.
- PC aplica Path Tracing, lo que supone una importante mejora en la iluminación general que afecta a sombras, iluminación global y reflejos.
- PC sigue teniendo problemas con Frame Generation, por lo que recomiendo mantenerlo desactivado.
- Indiana Jones tiene una optimización impoluta en todas las plataformas, pero hay que tener en cuenta que el path tracing en PC es tremendamente exigente.
- Un mérito extra de ser capaz de mantener los 60fps constantes con Ray-Tracing en consolas sin afectar significativamente la resolución. Uno de los mejores trabajos que he visto en tiempo.
- Indiana Jones displays a single display mode on all consoles at 60fps.
- PS5 shows a dynamic resolution ranging from 1800p~1620p, but can drop down to 1440p. XSX shows a higher resolution on average with similar numbers.
- In return, PS5 shows some improvement in overall lighting over XSX.
- PS5 shows a common resolution of 2160p. I don't know if there is dynamic resolution at some point in the game, but it is generally displayed at native 4K.
- The game uses base RTGI on all consoles.
- PS5 Pro adds anecdotal improvements to global illumination, improving ambient occlusion and contact shadows in some areas, but it is not significant.
- PC applies Path Tracing, which is a significant improvement in overall lighting affecting shadows, global illumination and reflections.
- PC still has problems with Frame Generation, so I recommend keeping it disabled.
- Indiana Jones has a flawless optimization on all platforms, but keep in mind that path tracing on PC is extremely demanding.
- Extra credit to being able to maintain a constant 60fps with Ray-Tracing on consoles without significantly affecting the resolution. One of the best jobs I've seen in a while. https://www.youtube.com/watch?v=k08aHlvt4hM&ab_channel=ElAnalistaDeBits |
Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCH (149. sayfa)



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Pro'nun gücü çözünürlüğe gitmiş. Rt konusunda diğer konsollardan hiçbir farkı yok. Pc tokatlıyor.
ElAnalistaDeBitsyoutube
🔥 Games -70% OFF:: https://ene.ba/Analista 🔥 Buy the best games at the lowest price!: https://ene.ba/Analista-Games 🔥 Buy digital cards at the best price!: https://ene.ba/Analista-Tarjetas PS5: Dynamic 2160p/60fps (Common 1800p~1440p) PS5 Pro: Common 2160p/60fps - Indiana Jones displays a single display mode on both consoles at 60fps. - PS5 displays a dynamic resolution ranging from 1800p~1620p, but can drop down to 1440p. - PS5 shows a common resolution of 2160p. I don't know if there is dynamic resolution at some point in the game, but it is generally displayed at native 4K. - PS5 Pro adds anecdotal improvements in global illumination, improving ambient occlusion and contact shadows in some areas, but it's not significant. - Indiana Jones has a flawless optimization on both platforms just as it happened with Xbox, with an extra merit of being able to maintain constant 60fps with Ray-Tracing on consoles without significantly affecting the resolution. - Indiana Jones muestra un único modo de visualización en ambas consolas a 60fps. - PS5 muestra una resolución dinámica que oscila entre 1800p~1620p, pero puede bajar hasta los 1440p. - PS5 muestra una resolución común de 2160p. Desconozco hay resolución dinámica en algún punto del juego, pero generalmente se muestra a 4K nativos. - PS5 Pro añade mejoras anecdóticas en la iluminación global, mejorando la oclusión ambiental y sombras de contacto en algunas zonas, pero no es significativo. - Indiana Jones tiene una optimización impoluta en ambas plataformas al igual que ocurrió con Xbox, con un mérito extra de ser capaz de mantener los 60fps constantes con Ray-Tracing en consolas sin afectar significativamente la resolución.https://www.youtube.com/watch?v=4by-6Ho3RK8&ab_channel=ElAnalistaDeBits -
Zaten 4K@60'ta RT açamazdı
Bir 40 FPS modu ekleyip RTGI veya RT Reflections'ı açmaları lazım.
< Bu ileti mobil sürüm kullanılarak atıldı > -
Şimdi düşününce PS4 Pro daha iyi bir yükseltmeydi buna göre. Daha kaç ay oldu çıkalı hypeı hemen söndü cihazın. Yüzüne bakan yok. Gta 6yla şahlanır belki.
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Cycu1youtube
🌟 Got an idea for my next graphics comparison? I’d love to hear your suggestions! Drop your ideas in the comments, and I’ll see what I can do 😉. Your likes, shares, and channel support mean the world to me and help make this channel awesome! 🙌 ☕ Buy me a coffee: buymeacoffee.com/cycu1 🎉 Support me on Patreon: https://www.patreon.com/Cycu1 🎮 Join the YouTube channel: https://www.youtube.com/channel/UCD3rfp47a3xZuqHhllcIvIA/join Thanks for being amazing and helping this community grow! 🚀 Music was AI Generated. Kanał GRANALIZA po polsku: https://www.youtube.com/channel/UCD595AzU-cjds_slXwNHgeA Cycu1 Bilibili official Channel: https://space.bilibili.com/3537123885975590 Consider supporting my channel for cool bonuses: https://www.youtube.com/channel/UCD3rfp47a3xZuqHhllcIvIA/join Looking good quality gameplay for your own videos? Consider subscribing my other channels to be up to date! Cycu1 Xbox Archive https://www.youtube.com/channel/UCp-l2UOAGLVCHDUACpOPa0Q Cycu1 PlayStation Archive https://studio.youtube.com/channel/UCWdvw2QgaRXOK76mwOTaLPA Cycu1 Nintendo Archive https://studio.youtube.com/channel/UCtiv_Y4j86czF9lfk5KsQ-g Follow me on Twitter: https://twitter.com/Cyckiewicz Find me on Facebook: https://www.facebook.com/Cycu1YT/ Cycu1's friends: Jabcook: https://www.youtube.com/user/jabcook Easy Unboxing: https://www.youtube.com/channel/UCGvEuEUcKuP2yj5xSLRTrxQ Quick Expert Reviews https://www.youtube.com/channel/UC88hzx1yvz8nm3lPPRq3R6A FA Gamez: https://www.youtube.com/user/MrXboxgamer007https://www.youtube.com/watch?v=-d1JxhvCqPc&ab_channel=Cycu1 -
Ps5 bile hali hazırda ps4 pro 2 gibi hissettiriyordu uzaktan bakınca ps5 ve series nesli konsolum olmadı ama uzaktan bakınca sanki senesi dolmayan telefonunun yenisini almak kadar gereksiz bi yükseltme gibi görünüyor ben ps6 neslini bekelmeye başladım 😁
< Bu ileti mobil sürüm kullanılarak atıldı > -
Haklısın. PS5 bana da ps4 buçuk pro gibi hissetirdi hep. Yıl olmuş 2025 hala dişe dokunur bir özel oyunu çıkmadı. Ben bu nesle series ile bir girdim. Sonra medium ayarda grafiklerle olmaz bu iş deyip pcye geri döndüm. PS6 ne kadar iyi bir konsol olursa olsun crossgen oyun mantığına devam ettikleri sürece onun da bir esprisini göremeyiz.
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Benim derdim özel oyun yada oyunların cross gen olması değildi ya grafikler oyun mekanikleri yapısı dünyası nesil atlamadı gibi
< Bu ileti mobil sürüm kullanılarak atıldı > -
Nesil atlamamasının sebebi oyunların cross gen olarak yani iki nesle birden çıkması işte. Sadece yeni nesile odaklanılsaydı hem grafikler hem animasyonlar hem mekanikler daha iyi olurdu. Hem eski cihaza hem yeni cihaza yapılınca oyunlar orta noktada buluşuluyor aradaki fark açılmasın diye.
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Cross gen bitmedi mi ya çözünürlük dışında ps4 sahibi olan birinin 5 alması için hiç bir sebep yok o halde
< Bu mesaj bu kişi tarafından değiştirildi Doomslayer666 -- 23 Nisan 2025; 13:32:28 >
< Bu ileti mobil sürüm kullanılarak atıldı > -
2025 itibariyle bitti gibi aslında. Çoğu oyun eski nesle çıkmıyor artık. Fifa , Nba gibi spor oyunları dışında.
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Biteli çok oldu. Ps4’e yeni oyun çıkmıyor.
< Bu ileti iOS uygulamasından atıldı > -
Doğru. 2023'te Hogwarts Legacy ve Resident Evil 4 Remake
çıktı, 2024te de Call of Duty Black Ops 6 çıktı. Ondan sonra büyük bir oyun çıktığını hatırlamıyorum pek. Arada kaçırdığım oyunlar olmuştur diye 2025 itibariyle dedim .
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ElAnalistaDeBitsyoutube
🔥 Games -70% OFF:: https://ene.ba/Analista 🔥 Buy the best games at the lowest price!: https://ene.ba/Analista-Games 🔥 Buy digital cards at the best price!: https://ene.ba/Analista-Tarjetas - Days Gone Remaster adds visual improvements in various graphical settings such as lighting, draw distance, textures and level of detail. - The most noticeable difference is in lighting. The overall lighting is more accurate, in addition to improved shadows and reflections. - By day, the lighting now has a more greenish tone in areas with more vegetation, while at night the excess brightness of the original has been eliminated, achieving a more realistic result. - Days Gone Remastered is far from what we saw in Horizon Remastered, but the results are better than The Last of Us II Remastered at a visual level. - The versions used for this comparison are the PS4 Pro and PS5 Pro in Enhanced mode. - This remaster can be obtained for 10€ if you have the original game. Personally, given the visual improvements and the new game modes, I recommend it. - Soon you will have another new video analyzing in depth Days Gone Remastered on PS5, PS5 Pro and PC. - Days Gone Remaster añade mejoras visuales en varios settings gráficos como iluminación, distancia de dibujado, texturas y nivel de detalle. - La diferencia más perceptible está en la iluminación. La iluminación global es más precisa, además de mejorar las sombras y reflejos. - De día, la iluminación tiene ahora un tono más verdoso en zonas de mayor vegetación, mientras que por la noche se ha eliminado ese exceso de brillo que tenía el original, consiguiendo un resultado más realista. - Days Gone Remastered queda lejos de lo que vimos en Horizon Remastered, pero los resultados son mejores que lo que supuso The Last of Us II Remastered a nivel visual. - Las versiones utilizadas para esta comparativa son la de PS4 Pro y PS5 Pro en el modo Enhanced. - Este remaster puede conseguirse por 10€ si tienes el juego original. Personalmente, dadas las mejoras visuales y los nuevos modos de juego, lo recomiendo. - Pronto tendréis otro nuevo video analizando en profundidad Days Gone Remastered en PS5, PS5 Pro y PC.https://www.youtube.com/watch?v=9kDA3MlLyDQ&ab_channel=ElAnalistaDeBits -
ElAnalistaDeBitsyoutube
🔥 Games -70% OFF:: https://ene.ba/Analista 🔥 Buy the best games at the lowest price!: https://ene.ba/Analista-Games 🔥 Buy digital cards at the best price!: https://ene.ba/Analista-Tarjetashttps://www.youtube.com/watch?v=ld4SNwRcI9s&ab_channel=ElAnalistaDeBits -
Cycu1youtube
🌟 Got an idea for my next graphics comparison? I’d love to hear your suggestions! Drop your ideas in the comments, and I’ll see what I can do 😉. Your likes, shares, and channel support mean the world to me and help make this channel awesome! 🙌 ☕ Buy me a coffee: buymeacoffee.com/cycu1 🎉 Support me on Patreon: https://www.patreon.com/Cycu1 🎮 Join the YouTube channel: https://www.youtube.com/channel/UCD3rfp47a3xZuqHhllcIvIA/join Thanks for being amazing and helping this community grow! 🚀 Timestamps Xbox Series X vs PS5 Pro Performance Mode 00:00 Xbox Series X vs PS5 Pro Quality Mode 08:12 Xbox Series X Performance Mode FPS Test 16:26 PS5 Pro Performance Mode FPS Test 19:59 Xbox Series X Quality Mode FPS Test 23:31 PS5 Pro Quality Mode FPS Test 27:04 Many thanks to Xbox ad Microsoft for providing review code! Kanał GRANALIZA po polsku: https://www.youtube.com/channel/UCD595AzU-cjds_slXwNHgeA Cycu1 Bilibili official Channel: https://space.bilibili.com/3537123885975590 Consider supporting my channel for cool bonuses: https://www.youtube.com/channel/UCD3rfp47a3xZuqHhllcIvIA/join Looking good quality gameplay for your own videos? Consider subscribing my other channels to be up to date! Cycu1 Xbox Archive https://www.youtube.com/channel/UCp-l2UOAGLVCHDUACpOPa0Q Cycu1 PlayStation Archive https://studio.youtube.com/channel/UCWdvw2QgaRXOK76mwOTaLPA Cycu1 Nintendo Archive https://studio.youtube.com/channel/UCtiv_Y4j86czF9lfk5KsQ-g Follow me on Twitter: https://twitter.com/Cyckiewicz Find me on Facebook: https://www.facebook.com/Cycu1YT/ Cycu1's friends: Jabcook: https://www.youtube.com/user/jabcook Easy Unboxing: https://www.youtube.com/channel/UCGvEuEUcKuP2yj5xSLRTrxQ Quick Expert Reviews https://www.youtube.com/channel/UC88hzx1yvz8nm3lPPRq3R6A FA Gamez: https://www.youtube.com/user/MrXboxgamer007 Forza Horizon 5 PS5 Pro vs Xbox Series X Graphics Comparison and FPS Testhttps://www.youtube.com/watch?v=6UlGRIJ7kpw&ab_channel=Cycu1 -
ElAnalistaDeBitsyoutube
XSS Dynamic 1260p/30fps upscaled from 900p~720p (interiors) and 531p~360p (outdoors) XSX - Quality Mode Dynamic 2160p/30fps upscaled from common 1440p (interiors) and 1189p~1080p (outdoors) - Performance Mode Dynamic 2160p/30fps upscaled from common 1440p~1227p (interiors) and 1080p~864p (outdoors) PS5 - Quality Mode Dynamic 2160p/30fps upscaled from common 1440p (interiors) and 1227p~1080p (outdoors) - Performance Mode Dynamic 2160p/60fps upscaled from common 1440p~1227p (interiors) and 1080p~864p (outdoors) PS5 Pro - Quality Mode Dynamic 2160p/30fps upscaled from common 1440p (interiors) and 1270p~1080p (outdoors) - Performance Mode Dynamic 2160p/60fps upscaled from common 1440p (interiors) and 1227p~1080p (outdoors) - All console versions have 2 display modes except Xbox Series S. - Xbox Series S, as usual, makes general settings cuts (textures, shadows, lighting, vegetation, draw distance...). - Despite the cuts, Xbox Series S is not able to maintain a stable 30fps in times of stress or sacrificing the resolution to minimums that I have never seen before on this platform. - Xbox Series X and PS5 have very similar graphics settings on both configurations. However, PS5 has a slightly higher average resolution (although very anecdotal and imperceptible without measurements). - PS5 and XSX suffer some crashes in both display modes, so the experience is not stable on either platform. - PS5 Pro has less crashes and higher average resolution, but its performance is not perfect either. - PS5 Pro improves some settings such as drawing distance, certain aspects of lighting and maintains some level of detail in performance mode, but it is rather anecdotal. - Unreal Engine 5 still has open world games as a pending subject. Oblivion Remastered and STALKER 2 are good examples of progress on a long way to go. - Oblivion Remastered is available on Game Pass. I recommend you to buy the subscription at Eneba and take advantage of the interesting offers they have until May 1st: https://www.eneba.com/sales/easter-week-sale?utm_source=youtube&utm_campaign=Analista&af_id=Analista - Todas las versiones de consola tienen 2 modo de visualización excepto Xbox Series S. - Xbox Series S, como suele ser habitual, realiza recortes generales en los settings (texturas, sombras, iluminación, vegetación, distancia de dibujado...) - A pesar de los recortes, Xbox Series S no es capaz de mantener los 30fps estables en momentos de estrés ni sacrificando la resolución hasta mínimos que nunca antes había visto en esta plataforma. - Xbox Series X y PS5 tienen settings gráficos muy similares en ambas configuraciones. Sin embargo, PS5 tiene una resolución media ligeramente mayor (aunque de forma muy anecdótica e imperceptible sin mediciones). - PS5 y XSX sufre algunas caídas en ambos modos de visualización, por lo que la experiencia no es estable en ninguna plataforma. - PS5 Pro tiene menos caídas y mayor resolución media, pero su rendimiento tampoco es perfecto. - PS5 Pro mejora algunos settings como la distancia de dibujado, ciertos aspectos de la iluminación y mantiene cierto nivel de detalle en el modo rendimiento, pero es más bien anecdótico. - Unreal Engine 5 sigue teniendo como asignatura pendiente los juegos open world. Oblivion Remastered y STALKER 2 son buenos ejemplos de progreso de un largo camino aún por recorrer. - Oblivion Remastered está disponible en Game Pass. Os recomiendo comprar la suscripción en Eneba y aprovechar las ofertas interesantes que tienen hasta el 1 de mayo: https://www.eneba.com/sales/easter-week-sale?utm_source=youtube&utm_campaign=Analista&af_id=Analistahttps://www.youtube.com/watch?v=idUTYwcLEig&ab_channel=ElAnalistaDeBits -
PS5 Pro oyunu kalite modunda native 2880p yani 4k'dan daha yüksek bir çözünürlükte render ediyor.30 fps ama olsun. Enhanced modunda ise 1584pden pssr ile 4kya upscale ediyor. O modda görüntü kalitesi yine pssr yüzünden vasat düzeyde. 2880p ile çok net çok keskin bir görüntü sunmuş native şekilde. Pcnin native 4ksından daha iyi gözüküyor. Darısı diğer oyunların başına.
PS5:
Quality Mode: 2160p/30fps
Performance Mode: 1440p/60fps
PS5 Pro:
Quality Mode: 2880p/30fps
Performance Mode: 1800p/60fps
Enhanced Mode: 1584p/60fps
ElAnalistaDeBitsyoutube
🔥 Games -70% OFF:: https://ene.ba/Analista 🔥 Buy the best games at the lowest price!: https://ene.ba/Analista-Games 🔥 Buy digital cards at the best price!: https://ene.ba/Analista-Tarjetas PS5: - Quality Mode: 2160p/30fps - Performance Mode: 1440p/60fps PS5 Pro: - Quality Mode: 2880p/30fps - Performance Mode: 1800p/60fps - Enhanced Mode: 1584p/60fps PC: 2160p Max. Settings RTX 5090 / 5080 / 5070Ti / 5070 | Ryzen 9950X | 64GB DDR5 | SSD M.2 - If you are looking for a comparison of the Remaster and the original game, here is the video: https://youtu.be/9kDA3MlLyDQ - PS5 includes 2 display modes, while PS5 Pro offers 3. - PS5 Pro's quality mode increases the draw distance even beyond the maximum PC settings. - PSSR offers more than acceptable visual quality in Enhanced mode. However, the Enhanced mod applies the drawing distance of the performance mode. - PSSR has some problems are distant shadows, generating some flickering. - It is impressive how a game with UE4 not only has a visual quality above some current open world, but also offers infinitely better performance. - On PC, we can run the game at 2160p native with settings maxed out above 60fps with any graphics above a 4060Ti. - If you already own the game on PS4, this update is worth €10 on PS5. - The PC version has received the graphical upgrade of the remaster for free, but not the extra content. - Si buscáis una comparativa del Remaster y el juego original, aquí esta el video: https://youtu.be/9kDA3MlLyDQ - PS5 incluye 2 modos de visualización, mientras que PS5 Pro ofrece 3. - El modo calidad de PS5 Pro aumenta la distancia de dibujado incluso más allá de los ajustes máximos de PC. - PSSR ofrece una calidad visual en el modo Enhanced más que aceptable. Sin embargo, el mod Enhanced aplica la distancia de dibujado del modo performance. - PSSR tiene algunos problemas son las sombras distantes, generando algo de flickering. - Es impresionante como un juego con UE4 no sólo tiene una calidad visual por encima de algunos open world actuales, sino que además ofrece un rendimiento infinitamente mejor. - En PC, podemos ejecutar el juego a 2160p nativos con los settings al máximo por encima de los 60fps con cualquier gráfica por encima de una 4060Ti. - Si ya tienes el juego en PS4, esta actualización tiene un valor de 10€ en PS5. - La versión de PC ha recibido el upgrade gráfico de la remasterización de forma gratuita, pero no el contenido extra.https://www.youtube.com/watch?v=IVddtVcDV-M&ab_channel=ElAnalistaDeBits
< Bu mesaj bu kişi tarafından değiştirildi aterikasedi -- 27 Nisan 2025; 17:33:38 >
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ElAnalistaDeBitsyoutube
🔥 Games -70% OFF:: https://ene.ba/Analista 🔥 Buy the best games at the lowest price!: https://ene.ba/Analista-Games 🔥 Buy digital cards at the best price!: https://ene.ba/Analista-Tarjetashttps://www.youtube.com/watch?v=CA1Djb1D6Ug&ab_channel=ElAnalistaDeBits -
ElAnalistaDeBitsyoutube
🔥 Games -70% OFF:: https://ene.ba/Analista 🔥 Buy the best games at the lowest price!: https://ene.ba/Analista-Games 🔥 Buy digital cards at the best price!: https://ene.ba/Analista-Tarjetas Xbox Series X: Upscaled 2160p/60fps (common 1270p~1080p) PS5: Upscaled 2160p/60fps (common 1270p~1080p) PS5 Pro: Upscaled 2160p/60fps (common 1270p~1080p) PC: 2160p Max Settings | RTX 5070 / 5070 Ti / 5080 / 5090 | Ryzen 9950X | 64GB DDR5 - This comparison has been made with a version of ARC Riders in development. The results with the final version may vary. - All consoles offer a single display mode. - PS5 Pro improves some graphic settings over PS5/XSX such as vegetation, draw distance or global illumination, quite close to PC high settings. - PC substantially improves its global illumination thanks to Nvidia's RTGI. - PS5 and XSX present some graphic bugs when rendering some reflections. - PS5 and PS5 Pro have some graphical bugs in night lighting. It is usually fixed by restarting the game. - The minimum resolution of all platforms falls below 1080p. While the highest internal resolution recorded is around 1662p. - As for framerate, all versions aim for 60fps, but have some problems maintaining it consistently. - All versions suffer from tearing. Hopefully this is temporary and will not be present in the final version. With VRR enabled we can avoid it if we have a compatible screen. - On PC, we have the usual stuttering problems with Unreal Engine 5. We will see what happens in the final version. - Esta comparativa se ha realizado con una versión de ARC Riders en desarrollo. Los resultados con la versión final podrían variar. - Todas las consolas ofrecen un único modo de visualización. - PS5 Pro mejora algunos settings gráficos con respecto a PS5/XSX como la vegetación, distancia de dibujado o la iluminación global, bastante cerca de las configuraciones altas de PC. - PC Mejora sustancialmente su iluminación global gracias al RTGI de Nvidia. - PS5 y XSX presentan algunos bugs gráficos a la hora de representar algunos reflejos. - PS5 y PS5 Pro presentan algunos bugs gráficos en iluminación noctura. Suele arreglarse al reiniciar el juego. - La resolución mínima de todas las plataformas cae por debajo de 1080p. Mientras que la resolución interna más alta registrada está en torno a los 1662p. - En cuanto al framerate, todas las versiones tienen como objetivo los 60fps, pero tienen algunos problemas para mantenerlos de forma constante. - Todas las versiones sufren tearing. Esperemos que sea algo temporal y no esté presente en la versión final. Con VRR activado podremos evitarlo si tenemos una pantalla compatible. - En PC, tenemos los problemas habituales de stuttering con Unreal Engine 5. Veremos que ocurre en la versión final.https://www.youtube.com/watch?v=XBvYDY3Zrs0&ab_channel=ElAnalistaDeBits
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