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Cool GeForce 6800(Ultra)

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Tüm Forumlar >> Donanım / Hardware >> Dahili Bileşenler >> Cool GeForce 6800(Ultra)
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    • Yüzbaşı
      572 Mesaj
      15 Şubat 2005 02:36:29 Konu Sahibi
      -NVIDIA® CineFX� 3.0 Technology
      -NVIDIA® UltraShadow� II Technology
      -Superscalar 16-pipe GPU Architecture
      -64-Bit Texture Filtering and Blending

      Graphics Core 256-bit
      Memory Interface 256-bit
      Memory Bandwidth 35.2 GB/sec.
      Fill Rate 6.4 billion texels/sec.
      Vertices per Second 600 Million
      Memory Data Rate 1100 MHz
      Pixels per Clock (peak) 16
      Textures per Pixel 16
      RAMDACs 400 MHz

      http://www.nvidia.com/page/geforce_6800.html



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    • Yarbay
      6892 Mesaj
      15 Şubat 2005 02:40:38
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      AMD PHENOMII X6 1090T ~ GIGABYTE GA-890GPA UD3H ~ ZOTAC 760GTX 2GB ~ KINGSTON HYPERX 2x2GB DDR3 1600 ULV ~ SANDISK ULTRA PLUS 256GB SSD ~ LG 32LW4500 3DTV MONITOR ~ CREATIVE X-FI TITANIUM FATALITY PRO ~ CREATIVE MEGAWORKS 5+1 THX ~ GIGABYTE 3D MARS FULL TOWER ~ HIGH POWER ABSOLUTE 600W ~ PLEXTOR CDRW PX-W5224A ~ ASUS DVDRW 1814BLT
    • Yarbay
      6205 Mesaj
      15 Şubat 2005 03:18:18
      quote:

      Orjinalden alıntı: ultrAslan1905

      -NVIDIA® CineFX� 3.0 Technology
      -NVIDIA® UltraShadow� II Technology
      -Superscalar 16-pipe GPU Architecture
      -64-Bit Texture Filtering and Blending

      Graphics Core 256-bit
      Memory Interface 256-bit
      Memory Bandwidth 35.2 GB/sec.
      Fill Rate 6.4 billion texels/sec.
      Vertices per Second 600 Million
      Memory Data Rate 1100 MHz
      Pixels per Clock (peak) 16
      Textures per Pixel 16
      RAMDACs 400 MHz

      http://www.nvidia.com/page/geforce_6800.html

      Bence yeni ve bilinmedik bir olay deil
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    • Yarbay
      3350 Mesaj
      15 Şubat 2005 03:19:46
      quote:

      Orjinalden alıntı: ultrAslan1905

      -NVIDIA® CineFX� 3.0 Technology
      -NVIDIA® UltraShadow� II Technology
      -Superscalar 16-pipe GPU Architecture
      -64-Bit Texture Filtering and Blending

      Graphics Core 256-bit
      Memory Interface 256-bit
      Memory Bandwidth 35.2 GB/sec.
      Fill Rate 6.4 billion texels/sec.
      Vertices per Second 600 Million
      Memory Data Rate 1100 MHz
      Pixels per Clock (peak) 16
      Textures per Pixel 16
      RAMDACs 400 MHz

      http://www.nvidia.com/page/geforce_6800.html


      günaydinlar.
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    • Yüzbaşı
      502 Mesaj
      15 Şubat 2005 03:22:03
      quote:

      Orjinalden alıntı: ultrAslan1905

      -NVIDIA® CineFX� 3.0 Technology
      -NVIDIA® UltraShadow� II Technology
      -Superscalar 16-pipe GPU Architecture
      -64-Bit Texture Filtering and Blending

      Graphics Core 256-bit
      Memory Interface 256-bit
      Memory Bandwidth 35.2 GB/sec.
      Fill Rate 6.4 billion texels/sec.
      Vertices per Second 600 Million
      Memory Data Rate 1100 MHz
      Pixels per Clock (peak) 16
      Textures per Pixel 16
      RAMDACs 400 MHz

      http://www.nvidia.com/page/geforce_6800.html



      genede sağol
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      Amd athlon 2500 xp,2*256 pc 2700 kingston ddr ,msi k7n2 delta L ,philips 24*12*24 cd-rw,pioneer 16x double layer dvd-+,hitachi 12x dvd rom,160 gb 8mb seagate hdd,7 adet fan,Gef4 mx440,fly 2000 tv card,philips107 e




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