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BATTLEFiELD 3 (PS3 ONLİNE & PS3 ANA KONU) (946. sayfa)

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  • Battlefield 3 Developer Reveals Further Patch Details and Updates


    You may have seen a recent list of upcoming weapon changes making its way to Battlefield 3 floating around. If not, check it out right here. However, there are still some other patch details you may not yet know. Luckily, we’ve gathered a number of fresh pieces of info straight from Senior Gameplay Designer, Alan Kertz, as well as some updates to the already existing tweaks.

    It was brought up via a reddit conversation that the jet guns vs helicopters should be nerfed. Added to this statement was the concern of a jet’s ability to simply ram into the helicopter if it happens to be unsuccessful with its cannon. Thankfully, Kertz responded that “both issues are addressed.” In response, one fan mentioned that both aircrafts being destroyed in the crash would be great. Kertz answered, “bingo.”

    Speaking of the usefulness of the underbarrel grenade launcher attachment, some agreed that there’s currently not enough of a time difference in switching to the launcher between a weapon that has the underbarrel attached, and one that doesn’t. However, Kertz clarified, “not after this update it’s not.” Meaning, the switch to the underbarrel grenade launcher will likely see an increase in speed in the next update.

    When it comes to weapon stat updates, Kertz mentioned that he “found a way to keep 95 damage on the M98B without making it OP.” (These numbers are soon to be updated in the tweak list.) One fan asked, “what makes a bolt gun with 5 round mag cap so OP you have to nerf it?” Kertz answered, “new mechanics. But it wasn’t ever a nerf and now it won’t look that way either.”

    Few have been worried about the SCAR-H carbine, which is to receive an accuracy buff in the next update. Before some of the latest patches, this weapon was considered to be rather over-powered and it is hoped that it will not end up being the case again. It was asked if the SCAR-H would keep its current max damage which is at 30. Kertz clarified, “it stays at 30. When it was at 34 it was clearly superior to other carbines. It’s more accurate, has longer range, and with the recoil buff it’s more controllable.”




  • quote:

    Orijinalden alıntı: Fairy Tail

    quote:

    Orijinalden alıntı: ColeMacGrath

    quote:

    Orijinalden alıntı: Fairy Tail

    quote:

    Orijinalden alıntı: ColeMacGrath


    quote:

    Orijinalden alıntı: Fairy Tail

    Şu oyunun hataları düzelmedikçe oyuncu sayısı gitgide azalıyor ama haberleri yok.

    Hata falan yok

    Asil MAV kullanan sayisi azalsin dum 11 kez sadece mav a gittim;)

    Dun aksam arda abi , bestnickname ve bi arkadala daha Bol MAV li bol USASli Bol Mortarli ve BOL KUNYELI oyunlat oynadik alamadim bi arda abinin kunyesini ama alicam merak etme abi

    Nasıl yok kardeşim tankın usastan daha az vurması hata değil mi sence ?

    USASLA ALAKALI BİŞEY DEĞİL BU BAK SON KEZ SÖYLÜYORUM!!
    FRAGLA ALAKALI!

    Tamam işte frag demeye çalıştım zaten .
    Büyük harf ile yazıp ünlem koyma ben de son kez söylüyorum.

    boosting yaparken iyi sonradan atar ...




  • quote:

    Orijinalden alıntı: Dismoor

    Battlefield 3 Developer Reveals Further Patch Details and Updates


    You may have seen a recent list of upcoming weapon changes making its way to Battlefield 3 floating around. If not, check it out right here. However, there are still some other patch details you may not yet know. Luckily, we’ve gathered a number of fresh pieces of info straight from Senior Gameplay Designer, Alan Kertz, as well as some updates to the already existing tweaks.

    It was brought up via a reddit conversation that the jet guns vs helicopters should be nerfed. Added to this statement was the concern of a jet’s ability to simply ram into the helicopter if it happens to be unsuccessful with its cannon. Thankfully, Kertz responded that “both issues are addressed.” In response, one fan mentioned that both aircrafts being destroyed in the crash would be great. Kertz answered, “bingo.”

    Speaking of the usefulness of the underbarrel grenade launcher attachment, some agreed that there’s currently not enough of a time difference in switching to the launcher between a weapon that has the underbarrel attached, and one that doesn’t. However, Kertz clarified, “not after this update it’s not.” Meaning, the switch to the underbarrel grenade launcher will likely see an increase in speed in the next update.

    When it comes to weapon stat updates, Kertz mentioned that he “found a way to keep 95 damage on the M98B without making it OP.” (These numbers are soon to be updated in the tweak list.) One fan asked, “what makes a bolt gun with 5 round mag cap so OP you have to nerf it?” Kertz answered, “new mechanics. But it wasn’t ever a nerf and now it won’t look that way either.”

    Few have been worried about the SCAR-H carbine, which is to receive an accuracy buff in the next update. Before some of the latest patches, this weapon was considered to be rather over-powered and it is hoped that it will not end up being the case again. It was asked if the SCAR-H would keep its current max damage which is at 30. Kertz clarified, “it stays at 30. When it was at 34 it was clearly superior to other carbines. It’s more accurate, has longer range, and with the recoil buff it’s more controllable.”


    yani m98b yakından tek atmıcak mı atıcak mı anlamadım :S




  • List of Tentative Weapon Tweaks in the Next Battlefield 3 Patch

    Update #2: (Feb 20th) More on G18 damage drop-off as well as slug and .44 upper chest damage multiplier.

    Update #1: (Feb 19th) More findings have been published on Shotgun and PDW damage changes.

    While updating the list with new findings on shotgun and PDW damage tweaks, which you can find below, we lost the original article due to an infinite redirect loop problem. This caused the site to go down for a few hours, but we were able to bring back the site (if you’re reading this) and the updated list on a new page. Unfortunately, 75 valuable comments were lost in the process, but we’re working on bringing them back. If case we’re not able to recover the comments, as early signs don’t look promising, we do apologize for that and the outage.

    Original Story: (Feb 18th) Recently, Daniel Matros revealed that Battlefield 3 might not be getting the ‘big patch’ in February. However, the guys over at DICE have been hard at work fine tuning Battlefield 3 over the past few months. Core Gameplay Designer, Alan Kertz, has released some primarily data on weapon balance changes that ‘may or may not’ make it in the next patch.

    Symthic forums, famous for analyzing gun stats, got a hold of the “preliminary data” from Kertz . The data outlines what the next patch will potentially change in terms of weapon damage, multiplier, drop-off, and such.

    1. Damage changes

    Assault Rifles:
    545x45mm bullet minimum damage (All assault rifles except G3A1)

    17 -> 18.4 {Buff}

    G3A1

    Min Damage 20 -> 22 {Buff}
    Max damage 30 -> 34 {Buff}

    Carbines
    SCAR-H

    Min Damage 17 -> 20 {Buff}

    LMGs
    M60 & M240B

    Max damage 30 -> 34 {Buff}
    Min damage 20 -> 22 {Buff}

    PKP

    Min damage 20 -> 22 {Buff}

    M249, M27IAR, RPK-74M

    Min damage 17 -> 18.4 {Buff}

    Sniper rifles

    All sniper rifles:

    Upper chest damage multiplier 1 -> 1.25 {Buff}

    M98B

    Max damage 95 -> 80 [Nerf]
    Dropoff start dist. 20 -> 15 [Nerf]
    Dropoff end dist. 75 -> 120 {Buff}

    All other bolt-action sniper rifles

    Max damage 75 -> 80 {Buff}
    Min damage 55 -> 59 {Buff}
    Dropoff start dist. 20 -> 15 [Nerf]
    Dropoff end dist. 75 -> 100 {Buff}

    All semiautomatic sniper rifles except SKS:

    Min damage: 34 -> 37.5 {Buff}
    Dropoff start distance 12 -> 15 {Buff}

    SKS

    Dropoff end distance 50 -> 60 {Buff}

    Shotguns (Update #1 + #2)
    12g Slug (Auto & Semiauto)

    Max damage 50 -> 75 {Buff}
    Min damage 34 -> 37.5 {Buff}
    Dropoff start dist. 8 -> 15 {Buff}
    Dropoff end dist. 40 -> 50 {Buff}
    Upper chest damage multiplier 1.0 -> 1.25 {Buff}

    12g Slug (Pump-action)

    Min damage 34 -> 37.5 {Buff}
    Dropoff start dist. 8 -> 15 {Buff}
    Dropoff end dist. 40 -> 50 {Buff}
    Upper chest damage multiplier 1.0 -> 1.25 {Buff}

    12g Frag (Auto & Semiauto)

    Some weird things in the files, not 100% sure about frags yet.
    Looks like only the min direct damage is reduced from 10 to 5 [Nerf]

    12g Frag (Pump-action)

    Max direct hit damage 60 -> 67 {Buff}
    Blast damage 30 -> 40 {Buff}

    12g Buckshot

    Max damage 20 -> 12.5 [Nerf]
    Dropoff start dist. 4 -> 8 {Buff}
    Dropoff end dist. 25 -> 30 {Buff}

    12g Flechette

    Max damage 14.3 -> 11.2 [Nerf]
    Min damage 8.4 -> 8 [Nerf]
    Dropoff start dist. 12 -> 15 {Buff}
    Dropoff end dist. 25 -> 30 {Buff}

    PDWs (Update #1)

    P90 & MP7
    Min damage 10 -> 11 {Buff}
    Drop-off end dist. 50 -> 40 [Nerf]

    PP2000

    Min damage 10 -> 12.5 {Buff}

    PDW-R

    Min damage 12.5 -> 14.3 {Buff}
    Drop-off start dist. 8 -> 4 [Nerf]
    Drop-off end dist. 50 -> 30 [Nerf]

    AS VAL

    Min damage 16.7 -> 18.4 {Buff}
    Drop-off start dist. 8 -> 4 [Nerf]
    Drop-off end dist. 50 -> 40 [Nerf]

    PP-19

    Min damage 9.1 -> 12.5 {Buff}
    Drop-off end dist. 50 -> 40 [Nerf]

    UMP-45

    Min damage 12.5 -> 13.75 {Buff}

    Pistols (Update #2)
    G18

    Drop-off start dist. 12 -> 8

    .44 Magnum

    It also gets the new 1.25x upper chest damage multiplier



    2. Attachments

    Fore grip

    Basically before it reduced the horizontal recoil by 50%, in these files it reduces h-recoil only ~20-33% depending on weapon.
    It also increases the minimum spread 20% ~ 50% depending on stance and weapon.

    Suppressor

    Suppressors will not reduce the damage anymore.
    Now it will reduce the distance where damage starts/stops to drop off instead.
    For most weapons it will decrease the min spread by 25% instead of 50%
    Although looks like M60 will still have the same 50% effect.

    Heavy barrel

    For most of the weapons it decreases ADS min spread by 75 or 50% depending on weapon.
    Recoil is still increased by 10 or 15% and HIP min spread by 20-25% depending on weapon.
    It doesn’t make AN94 100% accurate anymore while aiming down the sight.
    Reduces ADS min spread by 75% and only increases recoil by 10%, the hip fire penalty is 20% for AN94
    G3A1 is same than AN94 except heavy barrel increases recoil 6.7% and hip fire is increased only 14.3%
    For few weapons it also makes Spread increase per shot 10% higher.
    It will also increase drop-off end distance by 50% making weapons more deadly at ranges between 50m and 90m, depending on weapon.

    Flash suppressor

    Will decrease recoil by 17 ~ 25% depending on weapon.
    For most weapons it increases hip min spread by 20~25% but some weapons don’t have any hip accuracy penalty.

    Extended magazine

    There seems to be extended magazine for AS VAL which didn’t exist before.
    With ext mag it will have 30 bullets in a mag instead of 20



    3. Accuracy changes

    Assault rifles
    AEK971

    Recoil right 0.5 -> 0.3 [Nerf]
    ADS Min Spread, Not moving 0.2 -> 0.4 [Nerf]

    AK74M

    Recoil up 0.3 -> 0.28 {Buff}
    FirstSRecoilMul 2 -> 1.5 {Buff}

    AN94

    Recoil up 0.45 -> 0.3 {Buff}
    FirstSRecoilMul 1.5 -> 2 [Nerf]

    F2000

    Recoil up 0.3 -> 0.26 {Buff}

    FAMAS

    Recoil left 0.6 -> 0.35 {Buff}
    Recoil right 0.6 -> 0.5 {Buff}
    Recoil decrease 15 -> 18 {Buff}
    FirstSRecoilMul 2 -> 2.6 [Nerf]

    G3A1

    Recoil up 0.55 -> 0.45 {Buff}
    FirstSRecoilMul 1.2 -> 1.8 [Nerf]

    L85A2

    Recoil left 0.4 -> 0.3 {Buff}
    Recoil decrease 22 -> 18 [Nerf]
    Min spread, ADS, not moving 0.4 -> 0.2 {Buff}

    M416

    FirstSRecoilMul 2 -> 2.4 [Nerf]

    Carbines
    AKS74u

    Recoil up 0.3 -> 0.28 {Buff}
    FirstSRecoilMul 2 -> 2.2 [Nerf]

    HK53

    Recoil up 0.3 -> 0.28 {Buff}
    Recoil left 0.3 -> 0.2 {Buff}
    Recoil right 0.5 -> 0.35 {Buff}
    Recoil decrease 22 -> 18 [Nerf]

    SCAR-H

    Recoil decrease 15 -> 13 [Nerf]

    SG553

    Recoil up 0.3 -> 0.25 {Buff}
    FirstSRecoilMul 2.5 -> 2.2 {Buff}

    QBZ-95B

    Recoil left 0.5 -> 0.335 {Buff}
    Recoil right 0.5 -> 0.335 {Buff}
    Recoil decrease 22 -> 18 [Nerf]
    Min spread, ADS, not moving 0.4 -> 0.5 [Nerf]

    LMGs
    M240

    FirstSRecoilMul 1 -> 1.7 {Buff}

    M249

    FirstSRecoilMul 1 -> 2.2 [Nerf]
    Recoil decrease 15 -> 12 [Nerf]

    M60

    FirstSRecoilMul 2 -> 1.5 {Buff}

    MG36

    Recoil decrease 15 -> 13 [Nerf]
    FirstSRecoilMul 1 -> 1.8 [Nerf]

    PKP

    Recoil up 0.75 -> 0.65 {Buff}
    Recoil decrease 7 -> 13 {Buff}
    FirstSRecoilMul 1 -> 1.5 [Nerf]
    Max spread, ADS, not moving 1 -> 3 [Nerf]

    Type88

    Recoil left 0.4 -> 0.3
    Recoil right 0.4 -> 0.3
    Recoil decrease 15 -> 12 [Nerf]
    FirstSRecoilMul 1.34 -> 1.5 [Nerf]

    RPK

    Recoil decrease 15 -> 13 [Nerf]
    FirstSRecoilMul 2 -> 1.8 {Buff}

    QBB-95

    Recoil up 0.45 -> 0.37 {Buff}
    Recoil left 0.1 -> 0.4 [Nerf]
    Recoil right 0.3 -> 0.4 [Nerf]
    FirstSRecoilMul 1 -> 2 [Nerf]
    Recoil decrease 15 -> 13 [Nerf]

    PDWs
    AS VAL

    Recoil left 0.2 -> 0.25 [Nerf]
    Recoil right 0.3 -> 0.45 [Nerf]
    Recoil decrease 22 -> 18 [Nerf]

    PDW-R

    Recoil decrease 22 -> 18 [Nerf]
    FirstSRecoilMul 2.5 -> 2 {Buff}
    Min spread, ADS, not moving 0.4 -> 0.5 [Nerf]
    Min spread, ADS, moving 0.6 -> 0.8 [Nerf]

    Min spread, HIP, not moving

    Standing 1.5 -> 2 [Nerf]
    Crouching 1 -> 1.5 [Nerf]
    Prone 0.75 -> 1 [Nerf]

    Min spread, HIP, moving

    Standing 2 -> 2.5 [Nerf]
    Crouching 1.5 -> 2 [Nerf]
    Prone 1.25 -> 1.5 [Nerf]

    MP7

    Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2 [Nerf]
    Min spread, HIP,moving, prone & crouching 1.25 -> 1.5 [Nerf]

    P90

    Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2 [Nerf]
    Min spread, HIP,moving, prone & crouching 1.25 -> 1.5 [Nerf]

    PP-19

    Recoil decrease 25 -> 20 [Nerf]
    FirstSRecoilMul 2.5 -> 2 {Buff}
    Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2 [Nerf]
    Min spread, HIP,moving, prone & crouching 1.25 -> 1.5 [Nerf]

    PP2000

    Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2 [Nerf]
    Min spread, HIP,moving, prone & crouching 1.25 -> 1.5 [Nerf]

    UMP45

    Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2 [Nerf]
    Min spread, HIP,moving, prone & crouching 1.25 -> 1.5 [Nerf]

    Pistols
    G18

    Recoil up 0.7 -> 0.5 {Buff}

    M9

    RecoilDecrease 15 -> 30 {Buff}

    M93R

    Recoil up 0.5 -> 0.4 {Buff}
    Recoil left 0.4 -> 0.2 {Buff}
    Recoil right 0.4 -> 0.2 {Buff}
    FirstSRecoilMul 2.5 -> 2 {Buff}

    .44 Magnum

    Spread increase 0.6 -> 0.3 {Buff}

    Thanks to Jorge and Gav for the tip. We waited for Alan Kertz to publicly authenticate the data before publishing. Kertz stated on Twitter, “yes symthic has authentic update info, your feedback on these preliminary changes will be hugely valuable for a future update.”




  • Arkadaslar merhabalar. BF2 doneminde yeni bir ps3 ve yeni bir televizyon aldım eve. Ps3 320gb slim ve toshiba 37xv733g. Genllikle kendi saplantm olan oyunları oynuyorum. Ama %90 olarak BF3. Ancak sorum su. Oyunu diger ps3 ve diger televizyonumda (160gb + samsung 40D630 ile oynadıgımızda kasma takılma frame rate te hic bir dusus olmuyor. Ancak aynı ayarlarda diger sistemimde oynadıgımda renkler daha iyi olmasına karsın frame rate dusuyor hani olcmedim ama 15lere falan dusuyodur okadar yavaslıyor. Tabi coklu catısmalara girildiginde olması dogal diyebilirsiniz ancak diger sistemde boyle bir hata yok. Buna karsın boyle bir sorun yasayan ve cozen arkadaslar varmı?

    Toshibanın paneli daha iyi diye almıstım acaba sorun televizyondamı? Sonucta biri 100hz biri 200hz ancak 100hz de bu kadar takılma hatta hic takılma olmaması lazım....

    Alakasız bir konu ama yardımcı olursanız cok sevinirim....
  • Arkadaslar merhabalar. BF2 doneminde yeni bir ps3 ve yeni bir televizyon aldım eve. Ps3 320gb slim ve toshiba 37xv733g. Genllikle kendi saplantm olan oyunları oynuyorum. Ama %90 olarak BF3. Ancak sorum su. Oyunu diger ps3 ve diger televizyonumda (160gb + samsung 40D630 ile oynadıgımızda kasma takılma frame rate te hic bir dusus olmuyor. Ancak aynı ayarlarda diger sistemimde oynadıgımda renkler daha iyi olmasına karsın frame rate dusuyor hani olcmedim ama 15lere falan dusuyodur okadar yavaslıyor. Tabi coklu catısmalara girildiginde olması dogal diyebilirsiniz ancak diger sistemde boyle bir hata yok. Buna karsın boyle bir sorun yasayan ve cozen arkadaslar varmı?

    Toshibanın paneli daha iyi diye almıstım acaba sorun televizyondamı? Sonucta biri 100hz biri 200hz ancak 100hz de bu kadar takılma hatta hic takılma olmaması lazım....

    Alakasız bir konu ama yardımcı olursanız cok sevinirim....
  • quote:

    Orijinalden alıntı: swartz

    Arkadaslar merhabalar. BF2 doneminde yeni bir ps3 ve yeni bir televizyon aldım eve. Ps3 320gb slim ve toshiba 37xv733g. Genllikle kendi saplantm olan oyunları oynuyorum. Ama %90 olarak BF3. Ancak sorum su. Oyunu diger ps3 ve diger televizyonumda (160gb + samsung 40D630 ile oynadıgımızda kasma takılma frame rate te hic bir dusus olmuyor. Ancak aynı ayarlarda diger sistemimde oynadıgımda renkler daha iyi olmasına karsın frame rate dusuyor hani olcmedim ama 15lere falan dusuyodur okadar yavaslıyor. Tabi coklu catısmalara girildiginde olması dogal diyebilirsiniz ancak diger sistemde boyle bir hata yok. Buna karsın boyle bir sorun yasayan ve cozen arkadaslar varmı?

    Toshibanın paneli daha iyi diye almıstım acaba sorun televizyondamı? Sonucta biri 100hz biri 200hz ancak 100hz de bu kadar takılma hatta hic takılma olmaması lazım....

    Alakasız bir konu ama yardımcı olursanız cok sevinirim....

    Hocam bi game modda oynamayi dene bakalim ne olcak




  • game modda oynadıgımda motion kapanıyor daha cok takılıyor ekran daha bi karanlık oluyor. Bu gidisle bf3 icin yeni televizyon alacagım gibi gorunuyor
  • ETTİLER BENCE OYUNUN İÇİNE NE BU YA M98İN DMG İNİ DÜŞÜRDÜLER DAHA SERVICE STAR KASCAKTIM
    edit: ne farkı kaldı sniperlar arasında hiç bir şey...



    < Bu mesaj bu kişi tarafından değiştirildi FuruKasulye -- 22 Şubat 2012; 20:04:16 >
  • quote:

    Orijinalden alıntı: ColeMacGrath

    ETTİLER BENCE OYUNUN İÇİNE NE BU YA M98İN DMG İNİ DÜŞÜRDÜLER DAHA SERVICE STAR KASCAKTIM
    edit: ne farkı kaldı sniperlar arasında hiç bir şey...

    Aynen.Kendince ''Madem mıçtık birazda sıvaştıralım.'' diyorlar Yakında m9'a frag takarlar.
  • quote:

    Orijinalden alıntı: TR_DiabLo_TR

    quote:

    Orijinalden alıntı: ColeMacGrath

    ETTİLER BENCE OYUNUN İÇİNE NE BU YA M98İN DMG İNİ DÜŞÜRDÜLER DAHA SERVICE STAR KASCAKTIM
    edit: ne farkı kaldı sniperlar arasında hiç bir şey...

    Aynen.Kendince ''Madem mıçtık birazda sıvaştıralım.'' diyorlar Yakında m9'a frag takarlar.

    coddan farkı kalmıcak oyunun bkz.
     BATTLEFiELD 3 (PS3 ONLİNE & PS3 ANA KONU)

    />




  • quote:

    Orijinalden alıntı: ColeMacGrath

    quote:

    Orijinalden alıntı: TR_DiabLo_TR

    quote:

    Orijinalden alıntı: ColeMacGrath

    ETTİLER BENCE OYUNUN İÇİNE NE BU YA M98İN DMG İNİ DÜŞÜRDÜLER DAHA SERVICE STAR KASCAKTIM
    edit: ne farkı kaldı sniperlar arasında hiç bir şey...

    Aynen.Kendince ''Madem mıçtık birazda sıvaştıralım.'' diyorlar Yakında m9'a frag takarlar.

    coddan farkı kalmıcak oyunun bkz.
     BATTLEFiELD 3 (PS3 ONLİNE & PS3 ANA KONU)

    />






  • Şimdi bunlar Famas a ne yapmışlar?


    FAMAS

    Recoil left 0.6 -> 0.35 {Buff}
    Recoil right 0.6 -> 0.5 {Buff}
    Recoil decrease 15 -> 18 {Buff}
    FirstSRecoilMul 2 -> 2.6 [Nerf]
  • Beyler bf3 te montage nasil kaydediyoruz ? (ps3)
  • quote:

    Orijinalden alıntı: ColeMacGrath

    ETTİLER BENCE OYUNUN İÇİNE NE BU YA M98İN DMG İNİ DÜŞÜRDÜLER DAHA SERVICE STAR KASCAKTIM
    edit: ne farkı kaldı sniperlar arasında hiç bir şey...

    m98 in hem mermi çıkış hızı hemde mermi ağırlığı daha fazla
    buda uzun mesafeli ve hareketli hedefleri daha kolay vurmanı sağlayan bir etken
  • quote:

    Orijinalden alıntı: CengoCenk

    Şimdi bunlar Famas a ne yapmışlar?


    FAMAS

    Recoil left 0.6 -> 0.35 {Buff}
    Recoil right 0.6 -> 0.5 {Buff}
    Recoil decrease 15 -> 18 {Buff}
    FirstSRecoilMul 2 -> 2.6 [Nerf]


    Anladığım kadarıyla daha fazla sekiyor.
  • quote:

    Orijinalden alıntı: TR_DiabLo_TR

    quote:

    Orijinalden alıntı: CengoCenk

    Şimdi bunlar Famas a ne yapmışlar?


    FAMAS

    Recoil left 0.6 -> 0.35 {Buff}
    Recoil right 0.6 -> 0.5 {Buff}
    Recoil decrease 15 -> 18 {Buff}
    FirstSRecoilMul 2 -> 2.6 [Nerf]


    Anladığım kadarıyla daha fazla sekiyor.

    Hayir daha az sekiyor?

    < Bu ileti mobil sürüm kullanılarak atıldı >
  • quote:

    Orijinalden alıntı: meliksah55

    quote:

    Orijinalden alıntı: OmayahKaBo0m

    Arkadaslar b2k dlc sini almak istiyorum da psn den nasil alacagim bilgisi olan var mi
    (psn kart falan)

    Kredi kartından cüzdana para yükle ne kadar gerekirse sonra indirmeye başla

    peki kredi kartı olmadan para yükleyebileceğim bi yöntem var mı parakart, sanalkart falan?
  • quote:

    Orijinalden alıntı: OmayahKaBo0m

    quote:

    Orijinalden alıntı: meliksah55

    quote:

    Orijinalden alıntı: OmayahKaBo0m

    Arkadaslar b2k dlc sini almak istiyorum da psn den nasil alacagim bilgisi olan var mi
    (psn kart falan)

    Kredi kartından cüzdana para yükle ne kadar gerekirse sonra indirmeye başla

    peki kredi kartı olmadan para yükleyebileceğim bi yöntem var mı parakart, sanalkart falan?

    İkiside olur hocam sikinti yok

    < Bu ileti mobil sürüm kullanılarak atıldı >




  • quote:

    Orijinalden alıntı: cnbzkrt


    quote:

    Orijinalden alıntı: OmayahKaBo0m

    quote:

    Orijinalden alıntı: meliksah55

    quote:

    Orijinalden alıntı: OmayahKaBo0m

    Arkadaslar b2k dlc sini almak istiyorum da psn den nasil alacagim bilgisi olan var mi
    (psn kart falan)

    Kredi kartından cüzdana para yükle ne kadar gerekirse sonra indirmeye başla

    peki kredi kartı olmadan para yükleyebileceğim bi yöntem var mı parakart, sanalkart falan?

    İkiside olur hocam sikinti yok

    peki bu kartlar nasıl kullanılıyo, nasıl alınıyo bir bilgin var mı yoksa konusu bura değil mi?




  • 
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