Şimdi Ara

Company of Heroes (2006) [ANA KONU] (25. sayfa)

Bu Konudaki Kullanıcılar:
2 Misafir (1 Mobil) - 1 Masaüstü1 Mobil
5 sn
812
Cevap
1
Favori
98.008
Tıklama
Daha Fazla
İstatistik
  • Konu İstatistikleri Yükleniyor
0 oy
Öne Çıkar
Sayfa: önceki 2324252627
Sayfaya Git
Git
sonraki
Giriş
Mesaj
  • arkadaslar oynamak istiyen varsa MP oynayalim bu aksam yada zaman ayarlayalim bi aksam oynayalim saygilar.
  • 6 mayıs günü çıktı ve yükledim Company of Heroes Release Notes
    =====================================================================

    v1.60 05/01/2007

    General Fixes & Features
    - Fixed AI bug that caused retreated units to gather closely around the HQ.
    - Worldbuilder now shows territory properly.
    - Fixed a crash that occurred while loading old files.
    - Fixed a bug in crew switching during AT gun movement.
    - Fixed a graphical bug in the replay menu.
    - Fixed a bug with unit weapon slots after dropping two weapons.
    - Fixed a crash bug when launching saved games from Windows Explorer in Vista.
    - Fixed multiplayer maps not drawing boundary lines after a performance test.
    - Anti-hacking systems have been integrated.
    - Tiger Ace with wreck mesh has been fixed.
    - Fog of War can be toggled on and off during Replays in the Replay Menu.
    - Scenario packs will show UI images and loading screen.
    - Recorded game files no longer saved to disk until after the game.
    - Fixed timed ability not triggering on all selected squads.
    - Fixed a bug that caused the Panzerschreck to misfire.
    - Hyperlinking support added to news items.
    - Addfriend and Removefriend commands are now disallowed in game.

    Online Fixes & Features
    - Players can now see the number of "dropped" games in the player profile screen. (See note below)
    - Performance improvements for lobby game pings.
    - Performance bar improvements.
    - Fixed a rare crash occurrence in the lobby.
    - "Play Now" button is disabled if in dev mode or any mods are active.
    - Implemented dropping fixes.
    - Player ability levels are matched more evenly during automatch.

    ***************************************************************************************
    * "Drops" is actually the count of the games you have been in that the server had to *
    * arbitrate the results for. The following things cause arbitration; kicking somebody *
    * for lag, having a synch error, “drop-hacking”, and certain kinds of internet *
    * connection problems. Players should be aware that all of these things will affect *
    * the players trust score. *
    ***************************************************************************************

    Global
    - Units using Barbed Wire Cutters are now significantly more susceptible to damage while cutting barbed wire.
    - Squads building barbed wire are now capped at two builders per squad.
    - Wire cutters are now provided to all players at the start of the game.
    - All Anti-Tank Guns have a reduced chance to hit moving infantry targets.

    Gameplay Bug Fixes
    - Route N13 ambient building repositioned so troops no longer become stuck when exiting.
    - Axis Inspired Assault UI indicator will now last as long as the ability is still active.
    - Axis Sniper now obtains suppression resistance and a health bonus at second level veterancy.
    - Axis Stormtroopers will now come out of camouflage while retreating.
    - Removed manpower upkeep cost from mines.
    - Axis Advanced Warning Commander Tree Ability no longer applies sight bonuses to Axis Vehicles.
    - Axis Grenadier and Stormtrooper squads can continue purchasing weapons packages regardless of the number of times they've dropped them.
    - All small ambient buildings will now display on the minimap while garrisoned or controlled.
    - Allied M3 Halftrack and Jeep armor is no longer highly resistant to projectile ammunition.
    - Changed the requirements to use Offmap Reinforcements and paradropped engineers when HQ is destroyed; Mortars, AT Guns and other non-builder units will not prohibit this action from taking place.
    - Removed flamethrower death critical on ballistic weapons.
    - M8 Greyhound no longer does incremental engine damage to vehicles.
    - Allied M10 Tank Destroyer no longer has an unintended accuracy penalty against moving Axis Sdkfz Armoured Cars.
    - Axis Volksgrenadier and Axis Knights Cross Holder squads now receive bonuses at their second levels of veterancy.
    - Axis Panzerfaust ability no longer has a 50% chance to miss moving heavy vehicles.
    - Axis 88mm Flak 36 now receives indended bonuses from support weapon veterancy.
    - Tank wrecks found on maps are no longer salvageable.
    - Allied Demolitions upgrade moved one slot to the left on the Allied HQ UI.

    Commander Trees
    - Allied Paradrop AT-Gun cost increased to 350 manpower from 320.
    - Allied Pershing now requires more experience to obtain veterancy levels.
    - Allied Supply Drop will now cost 200 Manpower.
    - Axis Infantry Assault Team cost decreased to 350 manpower from 400.
    - Axis Stormtrooper squad removed from the Urban Assault Team and the Armored Assault Force Commander Tree Abilities.
    - Axis "Urban Assult Team" has been renamed to "Urban Assault Support".
    - Axis Urban Assault Support cost decreased to 600 manpower from 700.
    - Axis Armored Assault Force cost decreased to 900 manpower from 1000.

    Gameplay Changes
    - Allied M4 Crocodile Sherman range and damage decreased.
    - Allied M1 57mm Anti-Tank Gun and Allied Paradrop Anti-Tank Gun accuracy bonus at first level of veterancy decreased.
    - Allied M10 Tank Destroyer acceleration speed slightly decreased.
    - Allied M10 Tank Destroyer damage reduced versus Axis Light Vehicles.
    - Allied M10 Tank Destroyer damage reduced against buildings.
    - Allied M10 Tank Destroyer turn radius increased.
    - Allied M3 Halftrack cost increased to 25 fuel from 20.
    - Allied M3 Halftrack Quad .50 cal upgrade cost increased to 125 munitions from 100.
    - Axis Ostwind Flakpanzer area of effect radius increased.
    - Axis Sdkfz Armored Car 50mm Puma Gun upgrade no longer requires Escalate to Battle Phase.
    - Axis Motorcycle more resilient to small arms fire.
    - Axis Panzerfaust ability damage increased versus Allied Jeep.
    - Axis Grenade ability range increased significantly.
    - Axis Grenade area of effect increased.

    Maps
    - St. Mere Dumont, Langres, and Wrecked Train Community Maps added to the Custom Games map selection.
    - Hill 331 resources rebalanced.
    - Point du Hoc resources rebalanced.
    - Sturzdorf resources rebalanced.
    - Angoville Farms base defenses updated.
    - Angoville Farms ambient building positions rebalanced.
    - Beaux Lowlands base defenses updated.
    - Beaux Lowlands resource positions rebalanced.


    v1.51.0 03/19/2007

    - Fixed a bug which allowed users to use the development console in multiplayer games.
    - Fixed a bug in multiplayer lobby




  • quote:

    Orjinalden alıntı: GFBurak

    arkadaslar oynamak istiyen varsa MP oynayalim bu aksam yada zaman ayarlayalim bi aksam oynayalim saygilar.



    oynamak isteyen yokmu?
  • NASİL OYNANİİİYOUR BU HAMEECHİ DE İP ADRESİ FALAN EKLENMİİUR YOKSA BEĞENMİURMU
  • bu arada 1.61 de cıktı
  • Arkadaşlar bu efsane oyuna dx10 yaması geleceği haberleri çıkmıştı.bu konuda bir gelişme varmı acaba.
  • çok güzel bir strateji
  • hayıtımda oynadığım en iyi oyunlardan birisi
  • ben yükledimde adamlar filan gözükmüyor oyunda napcaz?yeni patch'i yüklesem fln düzelir mi?
  • Benim bilgisayarda oyun kurulmamış görünüyor. Regedit den kayıt dosyası verebilecek olan var mı?
  • Hamachiden karşılıklı oynucak varmı aranızda??

    Varsa bana pm atsın pls
  • bende orjinal oyun var.
    Multiplayer a takılan arkadaşlar varsa nicklerini yazabilir mi?
  • quote:

    Orjinalden alıntı: GhostDog

    bende orjinal oyun var.
    Multiplayer a takılan arkadaşlar varsa nicklerini yazabilir mi?


    benimki CRYSIS
  • Arkadaslar ben oyuna yeni map lar eklemek istiyorum ama nasıl yapıcam? http://companyofheroes.filefront.com/ bu sitede maplar var ama nereye yüklicem bunları ???
  • VALLA BEYLER OYUNU YENİDEN KURDUM

    3.BÖLÜMDEYİM


    ALIN SİZE SÜPER SCREENSHOT

    EE NE DE OLSA ARTIK 6800 XT VAR

    [simage] http://img461.imageshack.us/img461/5958/companyofheroesreflectirs9.jpg [/simage]
  • bende aynı derteyim mod ekleyicem bir türlü çözemedim
    quote:

    Orjinalden alıntı: silverdream

    Arkadaslar ben oyuna yeni map lar eklemek istiyorum ama nasıl yapıcam? http://companyofheroes.filefront.com/ bu sitede maplar var ama nereye yüklicem bunları ???
  • MP oynamak isteyen varmı ?
  • quote:

    Orjinalden alıntı: Pinky_Demon

    DX10 yaması çıktı...

    http://www.worthplaying.com/article.php?sid=43297&mode=thread&order=0





    pinky bu dx10 kartlar için demi?

    quote:

    MP oynamak isteyen varmı ?


    oynarız hocam sen ağ adını ver yeter....




  • bende hamachi var ama ağ lazım kurun ağ dalalım oyna? :) yanlız ben fazla ii değilim :P
  • 
Sayfa: önceki 2324252627
Sayfaya Git
Git
sonraki
- x
Bildirim
mesajınız kopyalandı (ctrl+v) yapıştırmak istediğiniz yere yapıştırabilirsiniz.