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Apple, iPhone OS 4.0'ın 3.Beta sürümünü ve SDK'i yayınladı (G)

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  • 8 Nisan'da iPhone OS 4.0'ı tanıttıktan sonra beta sürümünü ve uygulama geliştirme kitini geliştiricilere dağıtmayan başlayan Apple, iPhone OS 4.0'ın 3.Beta sürümünü ve bu sürümle bağlantılı olan geliştirme kitini iPhone Dev Center aracılığıyla geliştiricilere sundu. Geliştiriciler üzerinden işletim sistemini test eden Apple, uygulama geliştirme kitiyle de geliştiricilere uygulama hazırlamalarına imkan veriyor.


    iPhone OS 4.0'ın iPhone ve iPod Touch versiyonu Haziran sonu-Temmuz başında son kullanıcıya sunulması beklenirken, iPad versiyonun ise son baharda yayınlanması bekleniyor.


    Güncelleme: Apple, SDK'in yüklenmesi sırasında oluşan bazı sorunlardan dolayı güncellemeyi geçici olarak geri çekti.









  • beta 1 de kaldım valla umarım sorunsuz bir update yapabilirim. bazı sorunar yüzünen beta 1 den beta 2 ye yükseltememiş üzerinede çok gitmemiştim.
  • Bu da release log aynen yapıştırıyorum:

    iPhone OS Reference Library&emdash; Pre-ReleaseApple DeveloperSearch
    iPhone OS 4.0 Release Notes

    iPhone SDK Release Notes for iPhone OS 4.0 Beta 3

    Important: This is a preliminary document for an API or technology in
    development. Although this document has been reviewed for technical
    accuracy, it is not final. Apple is supplying this information to help
    you plan for the adoption of the technologies and programming
    interfaces described herein. This information is subject to change,
    and software implemented according to this document should be tested
    with final operating system software and final documentation. Newer
    versions of this document may be provided with future seeds of the API
    or technology.
    Contents:

    Introduction
    Bug Reporting
    Important Note About Upgrading From Beta 1
    Known Issues

    Introduction

    iPhone SDK 4.0 provides support for developing iPhone applications and
    includes the complete set of Xcode tools, compilers, and frameworks
    for creating applications for iPhone OS and Mac OS X. These tools
    include the Xcode IDE and the Instruments analysis tool among many
    others.

    With this software you can develop applications that run on iPhone or
    iPod touch using the included iPhone Simulator, which runs iPhone OS
    4.0. Installing iPhone SDK 4.0 requires a Macintosh computer running
    Mac OS X 10.6.2 (Snow Leopard) or later.

    We encourage developers to apply to the iPhone Developer Program for
    access to additional support resources, including provisioning
    resources to enable development directly on an iPhone or iPod touch.
    For more information visit:

    http://developer.apple.com/iphone/program/

    Bug Reporting

    Please report any bugs not mentioned in the "Known Issues" section
    using the Apple Bug Reporter on the Developer Connection website at:
    http://developer.apple.com/bugreporter/.

    Important Note About Upgrading From Beta 1

    When upgrading a device from Beta 1, you must perform an Erase
    Install, followed by a restore of your backup. If you had a passcode
    set, your passcode will be erased, and you must enter a new one after
    the restore.

    If you back up your device on a computer running Mac OS X, you must
    install the Beta 3 SDK on that computer before you attempt to backup
    and restore the device, otherwise the device will refuse to proceed
    with the backup. If you also reinstall iTunes, you must install the
    Beta 3 SDK after installing iTunes.

    Known Issues

    AVFoundation
    Starting in Beta 3, the AVAssetReader and AVAssetWriter classes have
    been removed from the AV Foundation framework.
    iTunes
    iTunes 9.1 does not support folders. Syncing with iTunes 9.1 may erase
    any folders created on your device.
    Xcode
    LLVM-GCC and the Clang LLVM Compiler are now included as an optional
    compiler for iPhone development.
    NEW: By default, the LLVM Compiler 1.5 does not work correctly when
    targeting the simulator. To work around this issue:
    You can add -Xclang -fobjc-nonfragileabi to the OTHER_CFLAGS build
    variables when targeting the simulator and using the LLVM Compiler 1.5
    option.
    FIXED: The definitions of the Standard and Optimized presets for the
    Architectures (ARCHS) build setting have changed. The new default
    settings are:
    Standard: armv6 + armv7 - (Default: a universal binary compatible with
    all supported iPhone, iPod touch and iPad devices)
    Optimized: armv7 - (a thin binary requiring newer devices which
    support OpenGL ES 2.0, including iPhone 3GS, recent iPod touch and
    iPad devices)
    Interface Builder
    FIXED: Launching iPad applications in the simulator from within
    Interface Builder is not supported in this seed.
    AddressBook
    FIXED: Image thumbnails are not displayed when the
    ABPersonSetImageData function is called before assigning a value to
    the displayedPerson property of a ABPersonViewController object.
    Camera
    FIXED: The camera (photo/video) and screen shots functionality is broken.
    Core Audio
    FIXED: Applications currently using GameKit voice chat may experience an echo.
    Core Graphics
    CGFontCreateWithFontName can hang in some circumstances when using the
    UIAppFonts key in the Info.plist.
    GameKit
    FIXED: The desiredPlayers property has been removed from the
    GKMatchRequest class
    FIXED: Matchmaking may occasionally fail. A workaround is to wait
    three seconds before hitting play when matchmaking in the game.
    FIXED: GameKitBeta.h has been renamed to GameKitPreview.h. This will
    break existing projects that link against GameKitBeta.h. Please
    recompile as needed.
    Mail
    Mail now supports the following RFC extensions:
    COMPRESS (4978)
    ESEARCH (4731)
    CHUNKING (3030)
    8BITMIME (1652)
    ENHANCEDSTATUSCODES (3463)
    BINARYMIME (3030)
    CONDSTORE (4551)
    MediaPlayer
    In iPhone OS 3.2 and later, the MPMoviePlayerController class now
    defaults to share the application's audio session for audio playback
    and related audio behaviors. This allows the movie player's audio to
    mix with the rest of the application's audio, as well as to conform to
    the behaviors of the application audio session's audio category (such
    as mixing with other applications' audio and/or obeying the Silent
    Switch). In iPhone OS 3.1.3 and earlier, this class always uses a
    system-supplied audio session. To obtain that same behavior in iPhone
    OS 3.2 and later, you must set the useApplicationAudioSession property
    of the movie player controller object to NO. Please refer to the Audio
    Session Programming Guide, including the “Working with Movies and iPod
    Music” section, and the MPMoviePlayerController Class Reference for
    more about audio sessions and their behaviors with
    MPMoviePlayerController.
    FIXED: MPMoviePlayerController using the UIScreen APIs may not display
    the expected output when trying to play a movie after calling the
    setFullscreen:animated: method of the movie player controller with the
    value YES for the fullscreen parameter.
    MobileMe
    Your device will not appear in Find My iPhone at me.com. You will not
    be able to locate, display a message, remotely lock or remotely wipe
    your device with this beta version of iPhone OS.
    Multitasking
    In this and future releases, there are changes to networking behavior
    for suspended apps:
    Cancel any Bonjour-related services before being suspended. When your
    application moves to the background, and before it is suspended, it
    should unregister from Bonjour and close listening sockets associated
    with any network services. A suspended application cannot respond to
    incoming service requests anyway. Closing out those services prevents
    them from appearing to be available when they actually are not. If you
    do not close out Bonjour services yourself, the system closes out
    those services automatically when your application is suspended.
    Be prepared to handle connection failures in your network-based
    sockets. The system may tear down socket connections while your
    application is suspended for any number of reasons. As long as your
    socket-based code is prepared for other types of network failures,
    such as a lost signal or network transition, this should not lead to
    any unusual problems. When your application resumes, if it encounters
    a failure upon using a socket, simply reestablish the connection.
    In Beta 3, you can test this behavior by switching away from your app,
    then pressing the lock button.
    FIXED: The time limit for task completion has changed from 5 minutes
    to 10 minutes.
    Simulator
    FIXED: You may experience an unresponsive pixel area at the top of the
    simulator for UITouch events.
    iPhone Simulator can now simulate multiple versions of iPhone OS for a
    single binary. In iPhone SDK 4.0, iPhone Simulator supports iPhone OS
    3. 2 and 4.0, allowing you to create a Universal application and
    simulate it running on both iPad and iPhone. However, in seed 3, if
    you use the NSURL class and build your Universal application against
    the 4.0 SDK, your application will fail to launch when simulated in
    iPhone OS 3.2. The error that occurs is: dyld:: Symbol not found:
    _OBJC_CLASS_$_NSURL.
    To work around this problem, add the following code at the top of any
    source file that uses the NSURL class:

    asm(".weak_reference _OBJC_CLASS_$_NSURL");
    In some circumstances, debugging with the iPhone Simulator may fail
    with an EXEC_BAD_ACCESS error. If this occurs try debugging with a
    device instead.
    UIKit
    FIXED: On iPhone 3G devices, scheduled local notifications may not fire.
    FIXED: The presentOpenInMenuFromRect:inView:animated: and
    presentOpenInMenuFromBarButtonItem:animated: methods of
    UIDocumentInteractionController may not open the selected application.
    FIXED: On iPhone OS 4.0, applications that add a text field to a
    UIAlertView will need to stop moving the UIAlertView by hand to avoid
    layout issues.
    UIKit ImagePicker
    FIXED: UIImagePickerController objects may not draw the image at the
    expected size.
    UIKit Text
    FIXED: When setting a password, the cursor may blink on the last letter.
    The Text Input System never calls the methods found in the
    documentation under the "Determining Layout and Writing Direction"
    category.
    UI Automation
    NEW: Choosing the "Automation" instrument, or loading the Automation
    template in Instruments will fail to load correctly. To work around
    this problem, open Terminal and run this command:
    echo '<?xml version="1.0" encoding="UTF-8"?><!DOCTYPE plist PUBLIC
    "-//Apple//DTD PLIST 1.0//EN"
    "http://www.apple.com/DTDs/PropertyList-1.0.dtd"><plist
    version="1.0"><array><string>/tmp/</string></array></plist>' >
    ~/Library/Application\ Support/Instruments/PreviousScripts
    If your default shell is csh, you will have to put a backslash in
    front of the exclamation point.
    FIXED: The UI Automation instrument may fail when targeting the
    Simulator without the following preferences set first:
    defaults write ~/Library/Application\ Support/iPhone\
    Simulator/4.0/Library/Preferences/com.apple.Accessibility
    AccessibilityEnabled -bool YES
    defaults write ~/Library/Application\ Support/iPhone\
    Simulator/4.0/Library/Preferences/com.apple.Accessibility
    ApplicationAccessibilityEnabled -bool YES

    Last updated: 2010-05-03

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  • Beta 3 kaldırılmış.
  • Evet geri çekildi ilginç
  • ehuehu... ilginc ve cok riskli bir açığı yakalamıslardır mutlaka ki kaldırmıslardır... bu arada bu betalarda jailbreak olayı ne oldu bileniniz varmı?
  • jb + unlock cıksa hemen baride yaza gelio yeni iphonum adam gibi kullansak
  • Evet iki tane test edip onayladığım özellik var. İlki oriantation lock ikincisi ise taskbarda ipod kontrolleri.
    Apple, iPhone OS 4.0'ın 3.Beta sürümünü ve SDK'i yayınladı (G)
  • ilgili arkadaşlar; menü sayfa sayısında sınır hala aynı mı bir de klasörleme oluyor mu yani istediğimiz gibi klasör açıp uygulamaları içine atabiliyor muyuz?
  • quote:

    Orijinalden alıntı: DSGNRY

    ilgili arkadaşlar; menü sayfa sayısında sınır hala aynı mı bir de klasörleme oluyor mu yani istediğimiz gibi klasör açıp uygulamaları içine atabiliyor muyuz?

    evet ve klasör sistemi çook güzel.
  • quote:

    Orijinalden alıntı: LexisOrAlv


    quote:

    Orijinalden alıntı: DSGNRY

    ilgili arkadaşlar; menü sayfa sayısında sınır hala aynı mı bir de klasörleme oluyor mu yani istediğimiz gibi klasör açıp uygulamaları içine atabiliyor muyuz?

    evet ve klasör sistemi çook güzel.


    sağol dostum şu JB işini sadece bunun için düşünüyordum bir an önce çıksa da kurtulsak yaw multitasking fln olmasa da olur 258 tane uygulama var da görmeyince unutuyorum




  • Ana ekranı sıfırla seçeneğini sakın deneme klasörleri kullanmaya başladıktan sonra
  • quote:

    Orijinalden alıntı: bedlam

    Ana ekranı sıfırla seçeneğini sakın deneme klasörleri kullanmaya başladıktan sonra


    valla bi düzenlerim, ondan sonra yeni FW çıkana kadar ellemem, restore yaptığımda eşzamanlanması 35 dakika sürüyor zaten sadece aradığımı bulabilmek istiyorum, yiğenim var oyunları seviyor elden ne gelir küçük çocuk idare ediyoruz mecburen, ama kendi aradıklarımı da bulamıyorum




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